截图
介绍
MixEnergy Mod
The MixEnergy Mod introduces a unique mechanic to Minecraft: player energy. This energy system adds a new layer of challenge and strategy by making energy a consumable resource for various actions.
Supported versions: Minecraft 1.20.1–1.20.6 (Forge) and 1.21.1–1.21.11 plus 26.2 (NeoForge).
See BUILDING.md for the full target list and the multi-version build workflow.
Key Features
- Energy Consumption: Players will now spend energy on the following actions:
- Running: Energy is drained while sprinting.
- Breaking Blocks: Mining and harvesting require energy.
- Building Blocks: Placing blocks consumes energy.
- Attacking: Performing attacks depletes energy.
If the player runs out of energy, these actions will be temporarily disabled until energy is restored.
- Food and Drink Restore Energy: Finishing any food, potion or drink restores energy. The amount is configurable, and setting it to
0turns the mechanic off.
- Energy Bar Skins: The HUD bar ships in three looks — Classic, Aqua and Amethyst — picked in the mod’s interface settings, which preview the bar itself.
- Energy Commands:
/setEnergy <value> <player:optional>: Set a specific player’s energy level. If no player is specified, it defaults to the executing player./setMaxEnergy <value> <player:optional>: Adjust the maximum energy limit for a player. Similar to/setEnergy, the command defaults to the executing player if no target is provided.
- Energy HUD
- _In creative mode energy doesn’t working_
Configuration
MixEnergy creates two files in the Minecraft or dedicated-server config directory:
mixenergy-common.tomlcontains authoritative gameplay rules. On a dedicated server, edit this file on the server.mixenergy-client.tomlcontains the local HUD position and skin.
In single-player, every energy source can also be changed from the mod settings
screen. Changes are applied and saved immediately. During multiplayer, gameplay
toggles are shown as server-controlled while the local HUD position and skin
remain editable.
Example
[general]
defaultMaxEnergy = 45.0
# 20 server ticks = 1 second at normal TPS
energyRegenCooldownTicks = 30
[energy_sources]
sprinting = true
fastSwimming = true
breakingBlocks = true
placingBlocks = true
attacks = true
jumping = false
[energy_costs]
# Movement costs are charged every server tick
sprintingPerTick = 0.25
fastSwimmingPerTick = 0.25
breakingBlock = 2.0
placingBlock = 1.0
attack = 3.0
jump = 1.0
[regeneration]
# Restored per regeneration pulse; one pulse normally occurs every 3 ticks
baseRate = 1.0
maxRate = 1.8
speedMultiplier = 1.0 # 0 disables passive regeneration
consumableRestore = 8.0 # Restored per food/potion/drink; 0 disables it
The HUD preferences are stored separately:
[hud]
energyBarPosition = "ABOVE_HOTBAR"
energyBarSkin = "DEFAULT"
Available positions are ABOVE_HOTBAR, TOP_LEFT, TOP_RIGHT, TOP_CENTER,
BOTTOM_LEFT, and BOTTOM_RIGHT. Available skins are DEFAULT, AQUA and
AMETHYST;
Gameplay Impact
This mod challenges players to manage their energy wisely, adding a survival aspect even in non-survival game modes. Whether you’re mining deep underground, battling mobs, or building your dream base, energy management becomes crucial to success.
Enhance your Minecraft experience with MixEnergy and test your resourcefulness like never before!
Tags
Stamina, Stamina system, Energy, Player actions, Player stamina, Player energy, Running energy Minecraft, Building energy Minecraft, Attacking energy Minecraft
常见问题
Mix Energy 支持哪些 Minecraft 版本?
Mix Energy 支持 Minecraft Java 版 1.20.1–26.2,共 22 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Mix Energy 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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