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VoxelBridge

作者:Gluten-King

Client-side mod that exports Minecraft saves to glTF.

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介绍

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VOXELBRIDGE

VoxelBridge

VoxelBridge is a client-side mod for NeoForge and Fabric that exports in-game blocks, fluids, entities/block entities, and modded blocks to the glTF 2.0 format while preserving biome tinting.

The exported files can be used in DCC software such as Blender or other rendering tools.

Features

  • Exports blocks, fluids, and entities/block entities.
  • Exports biome tinting (grass, foliage, water, and other vegetation).
  • Supports individual textures or UDIM packed atlases (up to 8192×8192 pixels per tile).
  • Adjustable atlas size and export thread count.
  • Supports most modded blocks, resource packs, and custom models (via resource packs).
  • Supports model and texture randomization (e.g., random offsets for grass, resource pack texture variants).
  • Supports material animation (exports frame sequences).

常见问题

VoxelBridge 支持哪些 Minecraft 版本?

VoxelBridge 支持 Minecraft Java 版 1.20.1–26.2,共 6 个版本,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。

VoxelBridge 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

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