Sal_fish’s Attribute Lib
Sal_fish's Attribute Lib (双拼原味咸鱼罐头) – a Forge 1.20.1 library adding configurable attributes and cross-session command memory.
介绍
Sal_fish’s Attribute Lib (双拼原味咸鱼罐头)
A lightweight attribute library for Minecraft Forge 1.20.1, designed to give modpack creators and players fine-grained control over entity properties through the vanilla attribute system. It also includes a cross-session command memory feature that persists command history across game sessions.
📦 Shared Attributes (applied to all living entities)
These attributes are automatically added to every living entity. Modpack makers can set default values globally or per entity type, and other mods can modify them dynamically.
generic.scale – Controls the visual size and hitbox of the entity. Default: 1.0
generic.step_height – The maximum block height the entity can walk up without jumping. Default: 0.6
generic.safe_fall_distance – The maximum vertical distance the entity can fall before taking fall damage. Default: 3.0
👤 Player-Only Attributes
These are added only to players and affect gameplay balance and interaction ranges.
generic.creative_flight – If set to a value greater than 0, the player can fly regardless of game mode. Default: 0
player.block_interaction_range – The maximum distance at which the player can interact with blocks (place, break, use). Default: 4.5
player.entity_interaction_range – The maximum distance at which the player can interact with entities (attack, use). Default: 3.0
player.block_break_speed – A multiplier applied to the player’s block breaking speed. Default: 1.0
All attributes support any value (technically bounded by Java integer limits), allowing pack authors to fine-tune everything from movement to reach without creating dozens of separate modifiers.
🧠 Command Memory System
The mod automatically remembers the last 50 commands typed in chat (messages starting with /) and saves them to a command_history.txt file in the Minecraft game directory.
History persists across world changes and even after completely exiting the game.
Commands are stored in order and are accessible via the ↑ / ↓ arrow keys in the chat screen, just like the vanilla chat history.
No extra configuration needed – it works out of the box.
🔧 Usage
Simply install this mod on both server and client. No configuration files or dependencies required.
For modpack authors: Use the provided attribute registries to assign custom values to players and mobs via command blocks, scripts (CraftTweaker, KubeJS), or your own mods.
For other developers: Add this library as a dependency and access the attribute registry objects directly from ModAttributes.
📄 Technical Notes
Attributes are registered using Forge’s DeferredRegister and are fully synced between server and client.
Entity rendering (scale, shadow size) is adjusted automatically via mixins, ensuring visual consistency.
The command history feature uses a local file to store commands; it never sends anything to a server.
Feel free to use, modify, and distribute in modpacks. Feedback and suggestions are always welcome!
常见问题
Sal_fish’s Attribute Lib 支持哪些 Minecraft 版本?
Sal_fish’s Attribute Lib 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Sal_fish’s Attribute Lib 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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