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ScalingMobs

作者:24na7

Adjusts the stats of bosses and mobs, multiplied by the number of players on the server.

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介绍

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📈 Scaling Mobs

This mod allows you to apply changes to bosses as well as regular mobs, depending on how many players are nearby. You can apply these changes to bosses, regular mobs, mod-specific mobs, and more.

✨ Features

  • Dynamic Scaling – Boss health, damage, and armor increase with more nearby players
  • Configurable Boss List – Define which mobs should be treated as bosses
  • Math-Based Scaling – Scales using √(nearbyPlayers) for balanced difficulty progression

📥 Dependencies

🎮 Supported Bosses (Default)

The mod comes with pre-configured bosses from popular mods:

| Mod | Bosses |
|—–|——–|
| Vanilla | Warden, Ender Dragon, Wither, Elder Guardian |
| Minecells | Concierge, Conjunctivius |
| Twilight Forest | Naga, Lich, Alpha Yeti, Ur-Ghast, Hydra, Minoshroom, Snow Queen |
| Alex’s Mobs | Void Worm |
| Alex’s Caves | Luxtructosaurus |
| Aquamirae | Captain Cornelia |
| Cataclysm | Maledictus, Ignis, Leviathan, Netherite Monstrosity, Harbinger, Ender Guardian, Ancient Remnant |
| Mowzie’s Mobs | Ferrous Wroughtnaut, Frostmaw, Sculptor, Umvuthi |
| Iron’s Spells & Spellbooks | Dead King |

📊 How Scaling Works

Changes to mobs/bosses only take effect if they were spawned within a 100-block radius of the required number of players

When a boss spawns or when players approach an existing boss:

Health = Base Health × √(Nearby Players)

Damage = Base Damage × √(Nearby Players)

Armor =

  • If base armor > 0: Base Armor × √(Nearby Players)
  • If base armor = 0: 5 + √(Nearby Players)

| Players | Scaling Multiplier |
|———|——————-|
| 1 | 1× |
| 4 | 2× |
| 9 | 3× |
| 16 | 4× |
| 25 | 5× |


常见问题

ScalingMobs 支持哪些 Minecraft 版本?

ScalingMobs 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

ScalingMobs 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端 / 服务端。

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