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No Chat Delay

作者:Hyouka-Oshibi

Remove delay between receiving a chat packet and rendering it on screen

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介绍

中文介绍正在准备中,下面暂时显示原文。

No Chat Delay

A client-side mod that removes the internal processing delay for incoming Minecraft chat messages.

What does this do?

In vanilla Minecraft, incoming chat messages are placed into a queue and tied to the game’s tick rate. This creates an artificial delay (~50ms, but much worse if the server or client is lagging) between the network receiving a message and it actually appearing on your screen.

No Chat Delay bypasses this waiting period. It forces the game to process the message, verify signatures, and render the text on the exact same frame the packet arrives.

Features:

  • Faster chat: about 50ms or more depending on context.
  • Lag Resistant: Chat renders instantly even if the server TPS drops.
  • High Compatibility: Safely forces the vanilla processing queue rather than skipping it. It should not break chat filters, secure chat signatures, or chat loggers.
  • 100% Client-Side: Safe to use on any vanilla or modded multiplayer server.
  • Zero Dependencies: Not even Fabric API

常见问题

No Chat Delay 支持哪些 Minecraft 版本?

No Chat Delay 支持 Minecraft Java 版 1.21.11–26.2,共 5 个版本,可用的加载器:Fabric / Quilt。下载时注意选择和你游戏版本一致的文件。

No Chat Delay 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Quilt,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

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