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Embedded Assets

作者:Minenash

Automatically loads ResourcePacks embedded within Datapacks on load. For servers, it'll merge the packs and send it to the client

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介绍

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A fabric mod that automatically loads Resource Packs embedded within Datapacks on load. For servers, it’ll merge the packs and send it to the client.

Can you be more specific?

Client

When you enter a single-player world with supported datapacks enabled, the resource packs contained within them are
automatically added to you resource pack list. You can enable/disable and reorder the packs in the resource pack screen.

Server

Since the server can only send the client a single resource pack, this mod merges all the resource packs that are within
the datapacks into a single pack. It can also optionally merge it with another resource pack (“base pack”) so
you don’t lose your existing server resource pack.

Use the /embedded_assets command to configure pack priority, enable/disable certain resource packs without disabling
the datapack, and to configure the pack hosting server.

Pack Hosting Server

If enabled, this mod will also host the resource pack for you, so you don’t have to manually upload the file somewhere
everytime you add a new datapack. Run /embedded_assets pack_hosting for the status of the server and the commands to
control and configure it.

What datapacks are supported?

Mixed-packs

Packs that have both a data folder and an assets folder. These packs contain both sides so that the same zip
can be placed in the datapacks folder and the resource packs folder. With this mod ofc, you only need to put it in the
datapack folder.

Resource Pack Zips at Datapack root

Any resource pack zip located at the root of the datapack will be loaded

常见问题

Embedded Assets 支持哪些 Minecraft 版本?

Embedded Assets 支持 Minecraft Java 版 1.19–1.20.1,共 7 个版本,可用的加载器:Fabric / Forge。下载时注意选择和你游戏版本一致的文件。

Embedded Assets 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

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