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Where Winds Blow

作者:jvn

Interactive & swaying foliage, new grass types, & other effects!

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介绍

中文介绍正在准备中,下面暂时显示原文。

Where Winds Blow, I’d go with you.

Grass swaying in the wind

Available for NeoForge

Available on GitHub
Available on Modrinth
Available on CurseForge

Where Winds Blow adds a visible, weather-driven wind system and denser Vanilla+ foliage. Wind changes with the biome, weather, altitude, and nearby shelter, then drives atmospheric effects across the world without pushing entities or replacing vanilla terrain.

Client-only friendly: Install it on the client for visual wind and weather effects without requiring a server-side installation. For multiplayer with WWB blocks and world generation, install it on the server and connecting clients.

features

Interactive foliage

What It Adds

| Feature | What it does |
|—|—|
| Dynamic wind | Creates smooth direction changes, gust fronts, calm lulls, and turbulence shaped by the biome, weather, altitude, and surrounding terrain |
| Responsive foliage | Makes grass, crops, flowers, and leaves sway; nearby movement, projectiles, lightning, and explosions can disturb plants locally |
| Visible air movement | Sends pale wind streaks and biome-tinted drifting leaves through the world, following the wind and reacting to terrain |
| Atmospheric weather | Slants rain with the wind and gives snow drifting, fluttering movement as weather strength changes |
| Reactive world details | Bends campfire smoke into wind-shaped plumes and moves banners, hanging signs, lanterns, and chains with the same wind |
| Vanilla+ world generation | Adds flat, dry, dead, overgrown, and wild-wheat grass variants to create denser biome coverage and softer transitions |
| Customization | Provides an in-game visual config plus datapack control over grass placement and biome-specific wind profiles |

compatibility

Custom rain effects & weather based wind changes

Compatibility

  • The standard renderer and Sodium support the complete feature set.
  • Iris has full support while no shader pack is active.
  • With an Iris shader pack active, weather, streaks, leaves, smoke, banners, signs, world generation, and local plant interaction remain available. Foliage sway, wind sheen, and lantern/chain sway are disabled to avoid terrain-shader conflicts.

Where Winds Blow is incompatible with Chunks Fade In because both mods alter terrain shader rendering.

See the datapack guide for more information.

credits & license

Swinging hanging sign & lantern

Modpacks

You may use this mod in modpacks, videos, servers, and other projects. A link back to the Modrinth page is appreciated.

Credits

Created by me 😀

License

All Rights Reserved.

Feel free to use this mod in modpacks, videos, etc. Just provide a link back to this page if possible 🙂

Please don’t port this mod without express permission from me.

For any general queries/unlisted questions, DM me on Twitter (@prodbyjvn) / Discord (ijvn).

Warning: this mod ONLY exists on Modrinth & CurseForge as of June 2026. Any sites hosting this mod outside of Modrinth/CurseForge are not official releases.

常见问题

Where Winds Blow 支持哪些 Minecraft 版本?

Where Winds Blow 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Where Winds Blow 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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