[Cobblemon] Trainer Accessories
Adds various accessories that give you boosted spawn chances, IVs, catch rates, and more.
截图
介绍
Trainer Accessories!
This mod RPG-ifies Cobblemon and integrates it with minecraft’s attribute system. This mod gives many of Cobblemon’s held items the ability to be worn as accessories and also adds completely new items. As of now there are 33 unique Pokemon charms (not including their shiny variants) as well as 5 Pokeball charms. Each charm has its own effects, with some increasing the IVs of certain types, their chance to spawn or even their chance to be shiny. See all possible effects here.

Obtaining Charms
There are two ways of obtaining charms, the first is to get lucky when KO’ing a Pokemon (whether through battle or not) with a roughly 0.5% and 0.1% chance for common and rare charms respectively. The second method is obtaining a common or a rare charm capsule; these appear in suspicious gravel at or near ruins, gimmieghoul chests and ancient city chests.


Orbs
The orb charms give large targeted IV boosts allowing you to ensure a certain stat will have at least X number of IVs. Obtaining orbs is quite difficult however, first you’ll have to find 9 orb shards to craft an empty orb. Orb shards can either be obtained from gimmieghouls with a 5% chance or they have a guranteed chance to drop from any pokemon that has its hidden ability. After obtaining all 9 shards and crafting an empty orb you’re free to craft whichever orb you want with each orb corresponding to the color of it’s stat’s EV training item equivalent (ex: Power Lens are purple so therefore the purple Erratic Orb gives bonus Sp. Atk IVs). Upon crafting an orb you’ll notice a tooltip tracking a certain stat, upon reaching certain milestones the orb’s benefits will increase. If you happen to get all 6 orbs for each stat then you can craft a final orb that gives a flat increase to ALL IVs.

Misc. Items
- Chipped Relic Coin → Obtained from KO’ing a Gimmieghoul at a 5% drop rate.
- Key Ring → Obtained from KO’ing a Klefki at a 10% drop rate.
Charm Abilities
- Porygon: Overclock: Grants Haste I while equipped. The shiny charm grants Haste II.
- Vanillite: Ice Body: Increases saturation gained from food by 50%. The shiny charm increases it by 100%. This stacks multiplicatively with Lechonk’s food effect.
- Ralts: Synchronize: Increases player experience gained by 15%. The shiny charm increases it by 50%.
- Wooper: Water Absorb: Grants Water Breathing while equipped.
- Aron: Sturdy: Survives a fatal hit with 1 HP and grants Resistance I for 5 seconds. The shiny charm grants Resistance II for 10 seconds. Cooldown is 300 seconds, or 160 seconds for shiny.
- Lechonk: Gluttony: Increases saturation gained from food by 10%. The shiny charm increases it by 20%.
- Plusle and Minun: Power Circuit: Requires both charms equipped. Each Electric-type Pokémon in the party grants +10% movement speed and +5% mining speed. Either shiny charm doubles these bonuses.
- Bulbasaur: Chlorophyll: In direct sunlight, has a 25% chance to prevent each hunger point lost. The shiny charm has a 50% chance.
- Charmander: Flashfire: Taking fire damage grants Speed I and Fire Resistance for 10 seconds. The shiny charm lasts 20 seconds. Cooldown is 30 seconds.
- Squirtle: Rain Dish: While exposed to rain, restores 1 health every 10 seconds. The shiny charm restores 1 health every 5 seconds.
- Axew: Keen Edge: Breaking a log with an axe fells up to 16 additional connected logs. The shiny charm fells up to 32.
- Cleffa: Friend Guard: Each Fairy-type Pokémon in the party reduces incoming damage by 2.5%. The shiny charm reduces it by 5% per Pokémon.
- Goomy: Sap Sipper: Harvesting leaves, crops, berries, or Apricorns has a 10% chance to yield an extra plant drop. The shiny charm has a 20% chance.
- Mew: Mew’s Appraisal: Looking at a wild Pokémon reveals its species, level, type, nature, and hidden ability status. The shiny charm also reveals IVs and EV yield while Shift is held.
- Mew: Genetic Adaptation: Taking damage grants Resistance I and Speed I for 6 seconds, with a 45-second cooldown. The shiny charm grants Resistance II and Speed II for 8 seconds, with a 30-second cooldown.
- Venonat: Shield Dust: Prevents the wearer from being poisoned while equipped.
- Spinarak: Sticky Web: Attacks have a 10% chance to inflict Slowness I for 10 seconds. The shiny charm has a 20% chance to inflict Slowness II for 15 seconds.
- Solosis: Future Sight: Detects nearby wild Alpha Pokémon within 24 blocks. The shiny charm detects Alpha and shiny Pokémon within 48 blocks and shows directional cues.
- Gastly: Levitate: Has a 10% chance to evade an attacker-caused hit. The shiny charm has a 25% chance.
Important!
ALL Pokemon and Pokeball models are NOT mine, I did like two edits and then slapped them on an item model. I just thought the concept of you being able to have your favorites on a keychain to give you buffs n stuff was a cool idea. All of the models are straight from the Cobblemon Github, so kudos to them ofc.
If you have any inquiries my DMs are open.
Discord → the_number_two
常见问题
[Cobblemon] Trainer Accessories 支持哪些 Minecraft 版本?
[Cobblemon] Trainer Accessories 支持 Minecraft Java 版 1.21.1,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
[Cobblemon] Trainer Accessories 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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