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Towns & Kingdoms – Progression

作者:Mikaaah

《城镇与王国》的角色成长系统:活动经验、等级、技能点整合、可收集称号(设有独立的外观与被动栏位)、角色 HUD,以及随玩家成长的敌对生物。

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介绍

中文介绍正在准备中,下面暂时显示原文。

Towns and Kingdoms Progression

✦ TOWNS & KINGDOMS — PROGRESSION ✦

Every expedition becomes part of your character.

Minecraft 1.21.1 · NeoForge · Built for Towns & Kingdoms

Overview

Progression gives your adventures a character sheet: personal levels, direct gameplay XP, origin perks, collectible titles, skill-point integration and enemies that grow with you.

Designed specifically for Towns & Kingdoms. The intended experience uses the modpack’s matching quests, skill-tree configuration and integrations.

Version note: the features below describe the 1.5.0 private preview. Earlier downloads use their own progression rules.

🌿 Progress through the way you play

Qualifying actions award direct character XP toward one personal level bar, separate from vanilla experience.

  • Combat: rewards reflect enemy level and configured difficulty, with credit shared by actual damage contribution.
  • Mining: natural ores award more XP than common terrain. Recorded player-placed, moved and generated blocks are excluded.
  • Farming: earn XP from qualifying mature crops and harvests.
  • Cooking: earn XP when personally loaded food finishes in supported furnaces, smokers and campfires.
  • Fishing: supports vanilla catches and optional Starcatcher catches, with rarity-based Starcatcher rewards.
  • Exploration: discover new chunks, biomes, structure instances and dimensions.
  • Questing: configured command rewards add XP to the same character bar, tracked separately from gameplay sources.

Character levels run from 1 to 100. The default journey to level 100 requires 4,950,000 XP. Campaign chapter ceilings control how far you can advance at each stage.

The current system replaces activity milestones and escalating activity work requirements. Crafting and engineering do not automatically award XP.

✦ Choose your origin. Discover your next chapter.

Choose from 20 base origins, each offering a background and its own perks.

Later, a Sigil of Ascension opens access to 15 ascended origins and another origin choice. Your origin works alongside your character level, skill choices and equipped title benefits.

🌳 Build a character of your own

Connect your character level to Pufferfish Skills, reaching 175 earned skill points at level 100.

The matching TNK configuration supplies a 588-node tree across six roots, with one-point node costs and integrations for the pack’s supported attributes and magic systems.

The tree configuration is supplied separately from the mod JAR. Install Pufferfish Skills and the matching TNK configuration for the intended experience.

🏷️ Your title, your choice

  • Cosmetic title: choose the unlocked title you display.
  • Passive title: independently choose the unlocked title whose configured benefits you use.
  • One active passive: collecting more titles does not stack their bonuses.
  • Separate controls: change or clear either slot independently.
  • Controlled swapping: passive changes use a default 30-second cooldown.

Earn titles through configured quests, achievements and server rewards, then display the identity that fits your character.

👤 Everything in one character menu

Press I, or use the portrait button in your survival inventory, to open your character screen.

  • View your level, XP and current campaign ceiling.
  • Review XP sources, recent gains and activity qualification details.
  • Inspect your origin and its perks.
  • Choose cosmetic and passive titles.
  • Check your skill points and open the configured skill tree.
  • Customize the optional compact character HUD.

⚔️ A world that grows with you

Ordinary eligible hostile mobs receive a saved level based on the nearest eligible player, with a configurable ±4 variance by default.

Configured bosses use the higher of their individual base level or the nearest eligible player’s level +10, capped at 110. Players remain capped at 100.

Assigned levels persist, and ordinary leveled mobs retain normal despawning behavior. Optional FTB Teams integration can share configured chapter ceilings while character XP remains personal.

Dependencies

📦 Requirements

  • Minecraft: 1.21.1
  • NeoForge: 21.1.262 or newer for Minecraft 1.21.1
  • Java: 21
  • Intended setup: Towns & Kingdoms with its matching configurations
  • Skill tree: Pufferfish Skills and the separate TNK tree configuration
  • Optional integrations: Starcatcher, FTB Teams and configured quest rewards

Install the same version on client and server. Recipes, campaign gates and rewards are supplied by the installed pack.

💬 Your next adventure starts here

Join Towns & Kingdoms | Modding Hub for development updates, character builds, feedback and support.

Join the Towns and Kingdoms Discord


🌐 Build your story together

BisectHosting — Mika

常见问题

Towns & Kingdoms – Progression 支持哪些 Minecraft 版本?

Towns & Kingdoms – Progression 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Towns & Kingdoms – Progression 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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