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Iron’s Arms ‘n Artifice : Spellbullet

作者:JPanOu

为枪械弹药注入来自 Iron's Spells 'n Spellbooks 的法术!释放原汁原味的法术、连续齐射、轨道空袭、激光,以及层层蔓延的冰霜裂隙;所有效果均由原生渲染器实现。

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介绍

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Iron’s Arms Spell Bullet 🔫✨

Bridging the magical mastery of Iron’s Spells ‘n Spellbooks with the high-octane firearm gunplay of Iron’s Arms ‘n Artifice on Minecraft NeoForge 1.21.1.


⚠️ Requirements & Compatibility Scope

Required Dependencies

Note on Addon Mods:
Currently supports core Iron’s Spells ‘n Spellbooks across all 9 schools of magic. Third-party spell packs (e.g. Cataclysm Spells, Alchemical Spells) are not supported at this time.


🌟 Key Features

📜 1. Inscribed Spell Bullet Crafting & Ammo Switching

  • Simple Crafting Recipe: Place any valid Core Spell Scroll in the center slot of a 3×3 crafting grid, surrounded by 8 standard Bullets (irons_artifice:bullet).
  • Direct Infusion: Ammunition is infused directly into standard bullets—keeping your inventory clean and compatible.
  • Yield: Produces 8 Inscribed Spell Bullets retaining the exact spell identity, school, and level of the consumed scroll.
  • Instant Firearm Casting: Spells launch instantly at bullet velocity upon pulling the trigger—zero cast time, zero windup animation delay, and 0 mana cost.
  • Muzzle Offset & Target Convergence: Spells emanate directly from the firearm muzzle and dynamically converge onto your crosshairs downrange for authentic ballistic feel.

🎨 2. Interactive In-Game HUD Config & Action Bar

  • In-Game HUD Config Screen (Default Key: K):
    • Live Preview: See real-time visual updates of your Action Bar layout.
    • Click & Drag Repositioning: Click directly on the Action Bar preview to freely drag and place it anywhere on screen.
    • Screen Anchors: Snap to Hotbar Center, Bottom Left, Bottom Right, Top Left, Top Right, or Screen Center.
    • Flexible Layout: Toggle between Horizontal and Vertical orientations, customize columns/rows (1 to 20), and scale the HUD (50% to 200%).
  • Spell Bullet Name Customization:
    • Toggle Display: Turn the active bullet name ON or OFF.
    • 4-Way Alignment: Place the name Above, Below, Left, or Right of the action bar slots.
    • Size & Offsets: Adjust font scale (50% to 150%) and fine-tune axis offsets ($\pm 100\text{px}$).
  • Quick Ammo Cycling (Left Alt + Mouse Scroll):
    • Hold Left Alt and scroll to switch between standard ammunition and loaded spell bullets.
    • Features clear slot contrast, active gold highlights, school badges, and infinite ammo indicators (∞) in Creative Mode.

🚫 3. Mobility & Teleportation Spell Restrictions

Currently, all Teleportation, Dash, and Mobility spells are not permitted for spell bullet crafting and cannot be converted into ammunition.

  • Restricted Spells: Teleport, Frost Step, Blood Step, Burning Dash, Volt Strike, Shadow Slash, Ascension, Recall, Portal, Pocket Dimension, and Charge.
  • Why are they restricted?
    • Combat Balance & Exploits: Movement spells are designed around player-centered cooldowns and cast times. Binding instant teleportation to firearms allows bypassing wall collision, instantaneous out-of-bounds traversal, and combat evasions that break core gameplay.
    • Intended Role: Mobility spells remain fully functional through traditional spellcasting with spellbooks and scrolls.

🎯 4. Spell Archetypes & Gunplay Integration

Every spell is adapted into firearm gunplay using authentic entities, particles, and sounds directly from Iron’s Spells ‘n Spellbooks:

  • Ballistic Magic Projectiles: Spells with projectile nature (Fireball, Magma Ball, Firebolt, Icicle, Lightning Lance, Magic Missile, Acid Orb, Poison Arrow) launch with authentic ballistic trajectories.
  • Rapid-Fire Spell Bursts: Multi-cast barrage spells (Blaze Storm, Flaming Barrage, Blood Needles) fire in rapid sequential bursts tracking your crosshair.
  • Tactical Airstrikes & Orbital Storms:
    • Thunderstorm: Creates an authentic storm zone with hovering dark storm clouds (FOG_THUNDER_DARK) and calls down LightningStrike entities directly on nearby enemies.
    • Starfall & Arrow Volley: Designate impact points downrange, raining down celestial comets or arrow barrages from the heavens.
  • Cascading Ground Seismic Waves:
    • Ice Spikes: Erupts a rippling line of jagged ice spikes that scales in size with distance and culminates in a massive finisher spike.
    • Fang Strike: Evoker fangs chomp sequentially forward across the terrain towards the target.
  • Precision Beams & Elemental Lasers: Instant high-penetration rays (Ray of Frost, Ray of Siphoning, Sunbeam) striking targets downrange with line-of-sight precision.
  • Tactical Support & Healing Darts: Ranged ally buffs, healing darts, area-denial barriers, and crowd-control ice tombs.

👥 5. Tactical Minion Summoning (Recast UI & Summon Limits)

  • Supported Summons: Summon Polar Bear, Summon Undead (Zombie / Skeleton), Summon Vex, Summon Horse, and Summon Swords.
  • Native Recast UI Integration: Fully integrated with Iron’s Spells’ native PlayerRecasts and SummonManager systems. Displays circular Recast UI overlays with active minion count and duration countdown timers.
  • Strict Summon Limits: Prevents infinite minion spawning. Minions automatically despawn upon expiration or death.

⚖️ 6. Shotgun Gunplay & Holster Safety

  • Shotgun Specialization:
    • Shotguns exclusively accept Projectile and Ray spells—filtering out non-compatible spells for optimal gunplay.
    • Projectile Scatter: Spells like Fireball and Icicle scatter multiple projectiles across the shotgun spread pattern.
    • Multi-Beam Spread: Ray spells split into multiple simultaneous beams covering the pellet spread cone.
    • Damage Balance: Multi-pellet shotguns apply a -3 Spell Level penalty to balance burst damage output.
  • Holster & Swap Safety:
    • Unequipping your firearm, swapping hotbar slots, or holstering immediately cancels continuous beams, cones, or sprays.
    • Weapon durability loss and internal ammo consumption while firing will never interrupt active bursts.
    • Zero lingering particles on player models.

❓ Frequently Asked Questions (FAQ)

  • Q: Does firing spell bullets consume player mana?
    A: No. Spell bullets are propelled by mechanical cartridge propellant, consuming zero mana.
  • Q: Can I customize where the ammo HUD appears?
    A: Yes! Press K in-game to open the interactive configuration screen and drag the Action Bar anywhere on your screen.
  • Q: How do I change ammo types while holding a gun?
    A: Hold Left Alt and scroll your mouse wheel to select loaded spells or standard bullets.
  • Q: Can I use third-party addon spells?
    A: Not currently. Only core Iron’s Spells ‘n Spellbooks spells across all 9 schools are supported.
  • Q: Can I put this mod in my modpack?
    A: Yes! Iron’s Arms Spell Bullet is open source under the MIT License. Feel free to include it in public or private modpacks.

常见问题

Iron’s Arms ‘n Artifice : Spellbullet 支持哪些 Minecraft 版本?

Iron’s Arms ‘n Artifice : Spellbullet 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Iron’s Arms ‘n Artifice : Spellbullet 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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