跳到正文

PandAce Performance

作者:ThaRatLord38

Less lag for big modpacks: smarter mob spawning, a smaller spawn area, OpenGL debug spam off and a clean log.

收藏

介绍

中文介绍正在准备中,下面暂时显示原文。

PandAce Performance

Made for the Planet PandAce modpack, but it works in any big Forge 1.20.1 modpack. Everything can be turned on or off in config/pandace_perf-common.toml.

Mob spawning

  • Natural spawns skip places that are already crowded (default: 40 hostile mobs or 30 animals within 48 blocks, 8 of the same mob within 16 blocks).
  • Modded mobs can no longer pile up in one spot, and the server has fewer entities to tick.

Spawn chunks

  • Vanilla keeps 23×23 chunks around the world spawn loaded and ticking forever, even with nobody there. This mod keeps only a small area (radius 3, configurable; 11 = vanilla).

Client FPS

  • Turns off Minecraft’s OpenGL debug output. With some drivers (AMD especially) a big modpack can trigger a graphics error every frame, and each one was written to the log: over a million lines per session. That costs FPS and disk space.

Clean log

  • Hides log lines that repeat by the hundreds and mean nothing (missing animations, harmless entity warnings, web server connection errors…) and prints a short count instead.

Works on a server alone: players can join without it. On clients it also helps FPS.

Made with a bit of help from Claude (AI).

常见问题

PandAce Performance 支持哪些 Minecraft 版本?

PandAce Performance 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

PandAce Performance 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

评论

登录后评论和评分

ThaRatLord38 的其他作品

查看全部 →