介绍
Maestro is a data-driven music orchestration framework that extends Minecraft’s music system, enabling reactive, seamless soundtracks through resource packs.

Reactive Music Orchestration
Maestro continuously evaluates the current game context and selects the most appropriate music definition in real time. Biomes, structures, entities, boss encounters, weather, screens, and custom events can all influence what plays and how tracks transition between each other.
Vanilla Music, Made Reactive
Maestro does not replace Minecraft’s music system – it extends it. Even without custom resource packs, vanilla tracks become seamless and reactive. On top of this foundation, the official Maestro: Overture resource pack introduces original music for major structures and events, further enriching the atmosphere.
Fully Data-Driven
Maestro allows you to add entirely new contextual music using data alone. Define when and how tracks should play through JSON – via resource packs or directly from the config folder using the Fragmentum Layer system. A detailed wiki provides clear documentation, examples, and advanced setups.

In-Game Config
On Minecraft 1.20.1, in-game configuration menus are available when using Forge Config Screens or Configured. Without these mods, all settings can still be adjusted through config files (config/obscuria/maestro-client.toml). Starting with Minecraft 1.21.1, in-game config screens are available out of the box, with no additional dependencies required.

常见问题
Maestro 支持哪些 Minecraft 版本?
Maestro 支持 Minecraft Java 版 1.20.1–1.21.11,共 3 个版本,可用的加载器:Fabric / Forge / NeoForge / Quilt。下载时注意选择和你游戏版本一致的文件。
Maestro 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge / Quilt,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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