介绍
中文介绍正在准备中,下面暂时显示原文。
This mod is fork from entityjs.
This fork adds several script APIs that were not on the previous 1.20.1 Forge line:
- event.createCustom() now covers living and non-living entities, with optional GeckoLib rendering or an existing model/renderer class via setModel, setModelClass, setRenderer, and
setRendererClass - .override(methodKey, callback) can replace eligible Java methods when a dedicated builder hook does not exist yet, including context.superCall(…args), cancel(), and setReturnValue(value)
- ProbeJS now types createCustom(), modify(), dynamic override method keys, entity class names, and override contexts
- Custom synced entity data, callback fallback wrapping, and several crash/desync fixes for non-living builders, multipart entities, attribute creation, and dedicated-server renderer access
常见问题
EntityJS Fork 支持哪些 Minecraft 版本?
EntityJS Fork 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
EntityJS Fork 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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