截图
介绍
中文介绍正在准备中,下面暂时显示原文。
How does this mod work?
- This mod expands upon breeding by adding stats and traits to all breedable mobs based on the survival game Icarus.
- All mobs now have Male and Female counterparts and Females can only be bred with Males to produce children.
- Females have a 10 minute pregnancy timer, and no longer give birth instantly.
- You can now Crouch and Right Click mobs to open up the Advanced Breeding GUI. This GUI shows you Genotype, Phenotype (if it applies), Parents (if it’s a baby you’ve bred), Bloodline, Pregnancy Timer, and Follow Commands.


- There is a new multi block structure. All you do is place 4 Hay Bales then Crouch and Right Click to turn it into a Hay Bed.


- Mobs that are breed-able have had their spawning reworked. You are not able to tame Adult Wild Mobs you instead take their children and tame them. Babies have a 50% chance to spawn with an Adult mob in the Wild.

- To tame a baby mob you must do the following:
—Kill the Parent of the baby
—Attach to a lead (Only to begin taming)
—Place a Hay Bed within 10 Blocks
—Feed the mob
—Place within a fenced area - Mod Compatibility
–There is the ability to add Traits to modded mobs via Datapacks!
—Datapack Format: data/<modname>/advbreeding/mob_traits/<traitname>.json- Example:
{ "entity": "modname:wild_pig", "traits": [ { "id": "tough_hide", "parent": "wild_fortitude", "col": 2, "row": 1, "max_rank": 3, "cost": 2, "icon": "minecraft:leather", "name": "Tough Hide", "description": "Tougher, faster hide.", "mods": [ { "stat": "armor", "per_rank": 1.0 }, { "stat": "speed_pct", "per_rank": 0.03 } ] } ] }- Valid Stat IDs:
-health_pct – Health Percentage
-health_flat – Total Health
-damage_pct – Damage Percentage
-damage_flat – Total Damage
-speed_pct – Movement Speed Percentage
-jump_pct – Jump Height Percentage
-knockback – Knockback Strength
-damage_taken – Damage Taken
-threat – Percieved Threat (Mob Detection Range)
-xp – XP Earned
-fertility – Fertility Speed
-pheno_mutation – Phenotype Mutation Chance
-mutation – Genotype Mutation Chance
-leech – Leach Health on Attack
-bleed – Poison on Attack (Will implement bleed later possibly)
-growth – Growth Speed
-armor – Armor Strength
-regen – Regeneration Effect
-gestation – Gestation Speed
-fed_duration – Duration Tame Stays Fed
-feed_xp – Amount of XP from Feeding
-extra_drop – Extra Drop Chance
-stun – Stun Chance
-calming – Calming Aura (Decreased Saturation)
-sand_speed – Movement Speed on Sand
-lava_speed – Movement Speed in Lava
-regen_aura – Regeneration Aura
-hop_aura – Jump Height Aura
-sat_aura – Saturation Aura
-fire_aura – Fire Resistance Aura
-nine_lives – Applies a Totem of Undying when within Range (1hr Cooldown)
-rideable – Can Ride the Tame
- Genotypes
—Genotypes are the mob’s stats. Any stat above Level 3 is a Positive Stat, Any stat that is below Level 3 becomes a Negative Stat. When breeding there is a 50% chance to inherit Moms Stats and 50% to inherit Dads stats, but there is also a 25% chance to Mutate and gains better stats than both Parents.
—Vigor – Max Health +5%
—Fitness – Jump Strength +5%
—Physique – Strength Aura +8%
—Reflex – Movement Speed +4%
—Toughness – Physical Damage Taken -4%
—Adaptation – Fire and Freeze Damage Taken -6%
—Instinct – Baby Growth, Egg Laying, and Wool Growth Speed +8% - Phenotypes
—Phenotype shows the variant of the animal (Warm, Temperate, Colors, etc.)
–Phenotypes can also Mutate resulting in an baby that is a different color from both Parents. 90% Chance to take on a Parents color, 10% Chance to Mutate. - Bloodlines
—Bloodlines are special traits that grant new stats as mobs level up.
—Wild – 40.82% – +5% Food Consumption, +1% chance to cause Poison on Hit with Attacks (Every 5 Levels)
—Brave – 6.80% – -10% Jump Height, +1% Melee Damage (Every 2 Levels)
—Careful – 6.80% – -10% Movement Speed, +0.05% Melee Damage (Every 2 Levels)
—Timid – 6.80% – -10% Melee Damage, +1% Movement Speed (Every 1 Level)
—Bold – 6.80% – -10 Physical Resistance, +0.5% Jump Height (Every 2 Levels), -1% Saturation Rate (Every 2 Levels)
—Hardy – 6.80% – +10% Food Consumption, +1% Maximum Health (Every 2 Levels), -1% Saturation Rate (Every 2 Levels)
—Stout – 6.80% – +10% Perceived Threat, +1% Physical Resistance (Every 2 Levels)
—Ambitious – 6.80% – +50% Experience Gained
—Resolute – 3.40% – -10% Maximum Health, -1% Saturation Rate (Every 2 Levels), +1% Fertilization Recovery (Every 1 Level)
—Unstable – 3.40% – -50% Fertilization Recovery Speed, +1% Genotype Mutation Chance (Every 2 Levels), +1% Phenotype Mutation Chance (Every 2 Levels)
—Savage – 3.40% – -50% Health Regeneration, 1% chance to Leech Health on Hit with Attacks (Every 1 Level)
—Alpha – 1.36% – +20% Size Increase, +1% Melee Damage (Every 1 Level), +1% Maximum Health (Every 1 Level) - Traits
—Traits are upgrades you can give to your tamed mobs. Most mobs have the same Base Traits but then also have other Traits that only apply to that specific mob. (WIP any reccomendations are much appreciated:))
New Mob Mechanics/Features (More to come :))
- All Mobs must be fed within 1 hour or they begin taking damage. They do not fully die, they stop taking damage at half of a heart.
- The GUI screen now shows a button to make tames Wander, Follow, and Stay.
- Axolotl
–Axolotls can now be put on your head and carried around
–Axolotls have new custom Phenotypes - Bats
–Can now be bred with Melon Slices, Apples, or Sweet Berries
–Baby Bats are visually distict
–Bats can be worn on your shoulder
–Bats can be used as a Glider - Bees
–Adds a new multiblock structure by placing a Dripstone on the bottom of a Beehive then placing a Cauldron beneath the Dripstone. Which can then collect into a Honey Block - Chickens
–Chickens can now be sheared for feathers (5 minute cooldown) - Cow/Mooshroom
–Milking a Cow now has a 5 minute cooldown (Can be reduced with Traits) - Dolphins
–Dolphins can now be bred using Raw Cod or Raw Salmon
–Dolphins can now be ridden - Fox
–Foxes can now attack like Wolves - Frog
–Tadpoles can now have a lead attached
–Frogs have new custom Phenotypes - Happy Ghast
–You can now place blocks on a Happy Ghast up to 8 Blocks out and 19 Blocks tall
–With blocks attach you can place Stairs and Right Click the Stairs to use them as a driver’s seat - Hoglin
–Hoglins are now Passive when tamed
–Hoglins can be ridden
–Hoglins now attack like Wolves - Horses
–You can now add Barrels to Horses for mobile storage
–You can now add Shulker Boxes for mobile storage
–You have 25% chance to dismount other riders with a spear - Panda
–Pandas can now be ridden
–Baby Pandas can have a lead attached
–Pandas can now attack like Wolves - Parrots
–Parrots now stay on your shoulder
–Baby Parrots are now visually different - Pig
–Pigs now attack like Wolves - Polar Bear
–Polar Bear can now be bred using Raw Cod or Raw Salmon
–Polar Bears can now be ridden
–Polar Bears now attack like Wolves - Strider
–Can now ride a Strider without a Warped Fungus on a Stick and steer properly - Sniffer
–Can now dig up Iron, Gold, and Copper Nuggets
–Can now be ridden
常见问题
Advanced Breeding 支持哪些 Minecraft 版本?
Advanced Breeding 支持 Minecraft Java 版 1.20.1–26.3,共 4 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Advanced Breeding 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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