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Tick Stabilizer

作者:Bahanos

Tick Stabilizer is a performance utility mod that prevents Minecraft servers from executing excessive ticks after a lag spike.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Tick Stabilizer is a lightweight mod that prevents Minecraft from overcompensating ticks after a lag spike. Instead of executing dozens of missed ticks in a single burst, this mod introduces a configurable minimum interval between ticks to ensure smoother, more stable gameplay.

Features

  • Enforces a minimum delay between ticks (default: 50ms)
  • Prevents “tick bursts” after lag or performance drops
  • Simple configuration via config/tickstabilizer.json
  • No gameplay changes – pure performance utility
  • Fully compatible with other performance mods

Configuration

{
“tickIntervalMs”: 50
}

Minimum: 15 ms
Maximum: 50 ms
_If you set a value outside this range, it will be automatically corrected._

Recommended For

  • Modpacks with heavy worldgen or AI activity
  • Large multiplayer servers
  • Players who want smooth, consistent TPS with fewer bursts

Used in the Legends Reborn: Medieval modpack.

常见问题

Tick Stabilizer 支持哪些 Minecraft 版本?

Tick Stabilizer 支持 Minecraft Java 版 1.18–26.3,共 32 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

Tick Stabilizer 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

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