Tick Stabilizer
Tick Stabilizer is a performance utility mod that prevents Minecraft servers from executing excessive ticks after a lag spike.
介绍
Tick Stabilizer is a lightweight mod that prevents Minecraft from overcompensating ticks after a lag spike. Instead of executing dozens of missed ticks in a single burst, this mod introduces a configurable minimum interval between ticks to ensure smoother, more stable gameplay.
Features
- Enforces a minimum delay between ticks (default:
50ms) - Prevents “tick bursts” after lag or performance drops
- Simple configuration via
config/tickstabilizer.json - No gameplay changes – pure performance utility
- Fully compatible with other performance mods
Configuration
{
“tickIntervalMs”: 50
}
Minimum: 15 ms
Maximum: 50 ms
_If you set a value outside this range, it will be automatically corrected._
Recommended For
- Modpacks with heavy worldgen or AI activity
- Large multiplayer servers
- Players who want smooth, consistent TPS with fewer bursts
Used in the Legends Reborn: Medieval modpack.
常见问题
Tick Stabilizer 支持哪些 Minecraft 版本?
Tick Stabilizer 支持 Minecraft Java 版 1.18–26.3,共 32 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Tick Stabilizer 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。
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