Shovel API
Runtime for Shovel JS: applies everything made in the editor. Keep it in your modpack.
介绍
Shovel API
Shovel API is the runtime of Shovel JS. It applies in game everything you build with the Shovel JS editor, so it has to stay in your modpack.
You don’t need to install it by hand: the CurseForge launcher adds it when you install Shovel JS.
What it does
- Applies the item, block and mob rules made in the editor.
- Applies structure spawn caps and villager trades.
- Adds
ShovelAPIfor your own scripts. - Keeps your edits working after you remove the editor from the finished pack.
For modpack makers
Ship Shovel API with your pack. Players don’t need Shovel JS: the editor is only for whoever builds the pack.
Versions: Forge 1.20.1 and NeoForge 1.21.1, with the same features.
Found a bug? Report it on the issue tracker with your log.
常见问题
Shovel API 支持哪些 Minecraft 版本?
Shovel API 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Shovel API 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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Shovel JS
Visual in-game editor for modpacks: recipes, items, mobs, loot tables, tags, trades and world generation. Writes datapack files and KubeJS scripts. No coding needed.
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