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AE2 Patterns

作者:syarukasu

Combine AE2 processing patterns with configurable output shares and automatic shortage redistribution.

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介绍

中文介绍正在准备中,下面暂时显示原文。

AE2 Patterns

Combine 2-8 AE2 processing patterns that produce the same primary output and assign a production share to each route. For example, request 60% through essence processing and 40% through honeycomb processing.

Features

  • Configurable output shares with deterministic rounding.
  • Optional automatic shortage redistribution among the registered routes.
  • Reference original patterns without taking them out of their Pattern Providers.
  • One terminal screen containing native AE2 pattern access, composite editing and native pattern encoding.
  • 54 composite registration slots; nine visible at a time.
  • Thin wall-mounted terminal and wireless access using AE2 linking, power and range.
  • Japanese and English translations.

Getting started

  1. Install on BOTH client and server, with Applied Energistics 2.
  2. Keep the original processing patterns mounted in their machine Pattern Providers.
  3. Use the Composite Pattern Terminal to select patterns, set shares totaling 100%, and encode a Blank Composite Pattern.
  4. Put the encoded composite into the terminal registration slots and request its output through AE2.
  5. Enable automatic redistribution to let registered alternatives cover shortages. With it disabled, the configured shares are preserved.

Versions

  • Forge 1.20.1: Java 17, tested with AE2 15.4.10.
  • NeoForge 1.21.1: Java 21, tested with AE2 19.2.17.

Scope

Composite sources must be simple processing patterns with the same primary output. Nested composites, crafting-table sources, fuzzy/substitution inputs, remaining containers, multiple outputs and dynamic patterns are unsupported. Native executable counts must fit signed long; internal BigInteger share arithmetic does not mean wide physical crafting is supported. Adaptive redistribution is not an exhaustive solver.

AE2 owns inventory simulation, missing ingredients, CPU bytes and physical execution. This is an independent addon, not an official AE2 project. ACO is optional and not required; its experimental backend is limited to the compatible VM ABI documented in the repository. No universal ACO compatibility or TPS improvement is claimed.

Source and issues: https://github.com/syarukasu/ae2-patterns

日本語

同じ主出力を持つ2-8種類の加工パターンを指定した生産割合で組み合わせます。「不足分を自動再分配」を有効にすると、登録した他の経路で不足分を補います。元のパターンはProviderに残し、専用端末で参照してエンコードします。複合パターン登録は54枠。パターンアクセスと通常エンコードはAE2本体の画面を利用します。

クライアント・サーバーの両方へ導入してください。対応範囲と制限の詳細はGitHubのREADMEを参照してください。

常见问题

AE2 Patterns 支持哪些 Minecraft 版本?

AE2 Patterns 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。

AE2 Patterns 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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