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Fluid Tick Delay

作者:TheonlyTazz

A Mod that allows you to set the tick delay of fluids in Minecraft, per Biome.

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介绍

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Fluid Tick Delay

Fluid Tick Delay is a Minecraft mod that gives you fine-grained control over how quickly fluids flow and spread in your world, on a per-biome basis. This lets you tweak how water and lava behave in different environments. For example, making water flow more sluggish in deserts but lightning-fast in plains. This mod handles only the tick rate (flowing speed) of fluids and does not alter fluid physics or interactions beyond timing. This should also work on modded fluids

All settings are easily configurable through a simple JSON file, allowing both modpack developers and adventurous players to tune fluid behavior for unique gameplay or performance optimization.

Inworld Examples

Fast flowing water in Plains

Fast flowing water in Plains

Fast flowing lava in Forest, slower flowing water
Fast flowing lava in Forest, slower flowing water

Configuration

Edit the fluidtickdelay_config.json found in your config folder. Each biome entry controls the tick delay for specific fluids in that biome (lower values = faster flow).

Example fluidtickdelay_config.json

{
  "minecraft:desert": {
    "minecraft:water": 15,
    "minecraft:lava": 5
  },
  "minecraft:plains": {
    "minecraft:water": 1,
    "minecraft:lava": 10
  }
}

In this sample:

  • Water flows much slower in deserts (tick delay of 5) versus plains (tick delay of 1).
  • Lava flows are also distinct between biomes.

Note: If a fluid or biome is missing from the config, its tick delay falls back to Minecraft’s default behavior.

常见问题

Fluid Tick Delay 支持哪些 Minecraft 版本?

Fluid Tick Delay 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Fluid Tick Delay 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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