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Unique Systems

作者:Upgrade255

Allows compatible mods to be applied or enabled for certain players on certain actions, and is meant to create unique experiences per world and per player.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Unique Systems is a compatibility backbone for per-player unique mechanics.

Current Features

  • Stores per-player unique unlocks and feat counters in world saved data.
  • Tracks one world owner per unlock so compatible systems can default-deny non-owners.
  • Exposes reflection-friendly hooks for other mods:
    • tryClaimUnlock(player, systemId, unlockId, triggerId)
    • tryClaimUnlockQuiet(player, systemId, unlockId, triggerId)
    • tryClaimSpeedUnlock(player, systemId, unlockId, blocksPerTick)
    • recordFeat(player, systemId, unlockId, triggerId)
    • hasUnlock(player, systemId, unlockId) (owner-aware)
    • grantUnlock(player, systemId, unlockId)
    • releaseUnlock(systemId, unlockId)
    • clearUnlock(systemId, unlockId)
    • Compatible with my other mods, Chosen Player, Re:Zero, and Immersive Pocket Dimensions

      Planned Features

    • Built in randomization of systems. (Currently relies on configuration beforehand, as opposed to world creation instantiation of Event->Sytem)
      • This would allow say the first player to be struck by lightning to be granted the chosen player system in one world, but in the next it would be the first player to make it to the end, without changing configuraiton beforehand

常见问题

Unique Systems 支持哪些 Minecraft 版本?

Unique Systems 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Unique Systems 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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