介绍
This is a library mod used by some of my mods. It doesn’t add any content to the game, it is designed to be used for mod develment. Here is a list of its features:
- Methods useful for registering in-game content (e.g., blocks, items, entities, etc.).
- Methods useful for registering Fabric events.
- Methods and classes useful for handling the networking of block entities.
- Methods and classes useful for creating configuration files and in-game option screens.
- A convenience class used to facilitate in-game logging.
- A convenience class used to manage the cursor position in in-game GUIs.
All functions come with documentation that can be accessed through the IDE or on GitHub via the source page.
To add this library to your project use the Modrinth maven like this:
repositories {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
dependencies {
modImplementation 'maven.modrinth:telluriumforge:version' // Change version with the version you want to use
}
This library is freely usable by anyone, as long as the usage license is respected.
常见问题
TelluriumForge 支持哪些 Minecraft 版本?
TelluriumForge 支持 Minecraft Java 版 1.12.2–1.21.1,共 8 个版本,可用的加载器:Fabric / Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
TelluriumForge 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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