介绍
Requires CleanRoomMC https://cleanroommc.com/
This is a mod for tweaks used in the Arcana Quest modpack. You’re welcome to use it in any other packs.
The features in this tweaks mod have been broken into modules and are highly configure. Entire modules can be disabled if unwanted.
Stamina Module: Currently it extends usage of the Elenai Dodge feathers API to include many more uses for stamina. Stamina consuming actions and rates are configurable. Attacks use consumable stamina amounts, and are configured for light, medium, and heavy. Spartan Weapons integration is built in, but weapons can be overridden in config to define their attack type, stamina usages, penalties for insufficient stamina, etc. Currently my modpack uses sprinting stamina consumption from Universal Tweaks, so there isn’t a sprint stamina handler in this yet, but may change at some point. Supports Open Gliders and Grapple Mod stamina usage. Adds an integration for the motor hook to not use additional stamina to climb and instead consume Embers energy if Embers is installed. This is now using Elenai Dodge 2 Extended as the integration to leverage changing feather limits and dodge animations in 1.12.2. If Simple Difficulty is installed, this will consume hydration to regenerate feathers – so you may want to set Simple Difficulty thirst costs to 0 for most movement related items.
This module also adds a ledge climbing action.
Adds a command that requires OP / cheat permissions to use and is intended for testing: /aqvillage
This will teleport you to the nearest unexplored village by default. Use /aqvillage known to include explored villages as well.
- Thaumcraft Module / Bewitchment Module: Adds configurable temp warp for being underground and in dungeons for extended amounts of time. Adds warp for certain Bewitchment rituals. Adds sticky warp for first visit to dimensions outside of the Overworld. All amounts are configurable and can be entirely disabled.
- Comforts Module: Currently not fully complete, but is a foundation for a hearth and home style comfort system similar to what is used in Valheim. This is meant to reward players for home builds with positive effects such as resistance to extreme weather (if Simple Difficulty is installed), slow warp reduction, regen, slower food depletion, etc.
- RTG Module: Handles terrain blending when RTG is installed. Attempts to level Village placement, with all amounts and settings fully configurable. Will also attempt to level ground beneath large Astral Sorcery structures (if mod is present) and fixes the -1 block sunken Cambion homes when Bewitchment is present.
- Depths Module: If using the Depths Update mod, will override -y caves with generation similar to Better Caves while leaving a large cavernous underground layer beneath y -30.
- Recipes Module: Simple fix to fully remove registration for Metallurgy 4 – Spartan Weapons integration when disabled.
- Grimoire of Gaia Module: Alters GOG mob damage. Base GOG applies all mob damage as an instant damage style magic damage that ignores armor. This intercepts the GOG attack event, converts it to a standard damage type (mobs with magic projectiles still type damage as magic) and then allows Protection / Magic Protection enchants plus armor to modify damage values. GOG mob damages may need adjusted in your configs to your liking if this is enabled. I wanted the GOG mobs to still pose a thread to late game players while not being devastating to early game, and also not ignore player’s work on building strong armor sets.
Overview of tweaks and additions as of 1.10
Survival, Stamina & Combat
- Elenai Dodge 2: Expands stamina consumption across the entire pack—jumping, sprinting, bow drawing, shield blocking, ladder climbing, and mining now use stamina. Extreme hot or cold temperatures temporarily cap your max stamina.
- Dynamic Sword Skills: Weapon combat skills (parrying, dodging, spin attacks, mortal draws) now cost stamina and are gated by exhaustion.
- Grappling Hook & Open Glider: Hook swinging, reeling, and hang-gliding actively consume stamina; running out mid-air causes you to lose your grip.
- Simple Difficulty: Temperature is fully tied to our Comfort system; lit campfires can now heat Thaumcraft crucibles; overhauled rain collection and water purification.
- Grimoire of Gaia: Completely removes unfair armor-bypassing magic damage and replaces it with fair, balanced mob damage curves; fixes projectile types.
- Quality Tools: Customizes tool quality rolls and integrates Embers Dawnstone crafting runes for gear reforging.
- Stats Keeper: Fixes a bug to prevent players from accidentally wasting Elixirs of Vitality past their max health cap.
Magic & Thaumaturgy
- Thaumcraft 6: Sleeping in a bed now cleanses temporary and sticky Warp based on hours slept; cozy room comfort levels accelerate warp recovery; campfires act as crucible heat sources.
- Bewitchment: Completing specific witchcraft rituals now cleanses Thaumcraft warp; fixes Cambion witch houses so they conform to slopes instead of floating.
- Botania & Astral Sorcery: Progression and perks tied directly into the Reskillable skill tree; Astral shrines safely anchor onto terrain without sheared cliffs.
World Generation & Dimensions
- Depths Update & YUNG’s Better Caves: Extends the Overworld down to Y = -64 with vast deepslate cavern systems, flattened bedrock, custom cave noise to eliminate crashes, and pitch-black subterranean atmosphere.
- YUNG’s Better Mineshafts: Fixes the /locate command for deep mineshafts and cleans up broken floating entrance stubs.
- Realistic Terrain Generation (RTG): Seamlessly merges RTG surface landscapes with negative-Y deep caves, eliminates lighting generation lag spikes, and anchors modded surface structures safely onto hillsides.
- CoFH World: Completely rebalanced oversized ore veins to stop multi-chunk cascading generation lag; extends custom ore veins down into the deepslate layer.
- Recurrent Complex & Villages: Injects foundation leveling plates beneath village buildings so houses never generate floating in mid-air or sheared off on hillsides.
- Atum 2 (Return to the Sands): Overrides Atum’s blinding yellow underground fog inside caves, tombs, and pyramids back to clear visibility (fixing Night Vision wash-out).
Adds 3D drifting sand particles outside doorways and windows so you can still look outside into the raging desert storm from the safety of a shelter. - Twilight Forest, Aether & RandomPortals: Adds safety landing pads and arrival protections so cross-dimensional travel never spawns you in mid-air or suffocates you inside blocks.
Progression & Performance
- Reskillable: Adds custom unlockable perks including Stamina Regen, Miner’s Endurance, Iron Gut (booze tolerance), Prospector, and Rancher.
- Somnia Refreshed: Configurable multiplayer sleep percentage (e.g. 50% of players fast-forwards the night), smooth sleeper time acceleration, and sleep chat notifications.
- Animania: Fixes a severe world-load freeze caused by redundant advancement reloading.
- Simple Tomb: Restores recovered grave items directly back into their original inventory and Baubles slots, with emergency admin recovery backups.
- Chunk Steward: Integrates server tick pacing into deferred lighting sweeps and sleep cycles to keep TPS steady.
Client & Quality of Life
- Toughness Bar: Moves the armor toughness bar cleanly above your armor bar on the left side, preventing it from overlapping stamina feathers or thirst icons.
- Default World Type: Automatically selects RTG as the default world type on the world creation screen.
- Metallurgy Tooltip Compat: Adds colored harvest level stars, remaining durability, and mining speed lines to all non-Metallurgy tools.
- Client Relight Sweep: Automatically scans chunks for torches and lanterns that arrived dark from the server and lights them client-side without needing to place a block nearby.
Custom Pack Features Built From Scratch
- The Comfort & Homestead System: Dynamically evaluates the room around your bed (walls, ceilings, carpets, hearths, ambient light). Sleeping in a cozy room grants a multi-tiered restfulness buff and dissipates Thaumcraft Warp.
- The Arcane Rift & Portal System: A fully custom animated dimensional rift entity, custom rift keys, and gateway stabilization mechanics built exclusively for pack progression.
- The Deep Subterranean World: Adds custom ambient deep-cave fog and hides the skybox when you descend into the negative-Y deepslate cavern layers.
- Deep Dwarf: A hostile subterranean dwarf variant equipped with deep-cave gear that spawns exclusively in caverns deep below bedrock level.
- Village Foundation Plates: Custom structure generation logic that builds flat foundation plates underneath village buildings on rugged terrain, permanently fixing floating structures.
- Prospector Ore Marking: In-world visual vein highlighting when holding prospecting tools, tied directly to the mining skill tree.
常见问题
Arcana Quest Tweaks 支持哪些 Minecraft 版本?
Arcana Quest Tweaks 支持 Minecraft Java 版 1.12.2,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Arcana Quest Tweaks 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
Apocollis 的其他作品
查看全部 →Arcana Quest
一个以魔法、任务和探索异次元为核心的 1.12.2 整合包。
Roguelike Dungeons: Arcana Edition
This is a fork of Fnar's Roguelike Dungeons with some tweaks and updates originally designed for the Arcana Quest modpack.
Chunk Steward
Chunk Steward helps reduce chunk loading lag in modpacks with large worldgen by deferring and throttling chunk generation, as well as passively pregenerating chunks around the player in advance.
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