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Client Projectiles

作者:Walksy

Client-side projectile prediction for arrows, pearls, potions, and more

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介绍

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Client Projectiles!

This mod creates client-sided predicitions for thrown entities and projectiles, specifically:

  • Ender Pearls
  • Windcharges
  • Experience Bottles
  • Splash/Lingering Potions
  • Arrows shot from a Crossbow/Bow

Information

For the interactions listed above, this mod provides visual predictions through the client, rather than waiting for the server to do so. This mod improves the feeling of responsiveness on high ping, while providing no competitive advantage.

It’s important to note that this mod does not provide any optimizations to these interactions, and arguebly is impossible to do so viably due to the randomness (divergence) applied to these entities on the server. Attempting to optimize these interactions (for example, applying knockback from the windcharge on the client before server confirmation would most certainly flag anti-cheat and would not be competitively viable). This mod adds visual predictions, often corrected by the server regardless, and nothing more.


Credits

  • Mod: Walksy
  • Icon Design: Maya

常见问题

Client Projectiles 支持哪些 Minecraft 版本?

Client Projectiles 支持 Minecraft Java 版 1.21–26.3,共 17 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Client Projectiles 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。

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