Damage Info
作者:First_sight
Displays floating damage numbers when entities take damage, with fully customizable styles.
截图
介绍
中文介绍正在准备中,下面暂时显示原文。
High performance — damage records are batched per tick and rendered through the modern submission pipeline, with negligible impact on client performance.
Customizing the Damage Display
All damage number styles are defined in a JSON file:
- Path:
assets/damage_info/damage_info/damage_info.json(resource location:damage_info:damage_info/damage_info.json) - Reload with
/reloadafter editing.
Example
{
"default": {
"damage_type": "default",
"texture": "damage_info:textures/damage_font.png",
"texture_width": 55,
"texture_height": 7,
"glyph_spacing": 0,
"render_size": 0.2,
"max_life": 40,
"color": "ff9104",
"critical_color": "ff5a28"
},
"entries": [
{
"damage_type": "lyra:servant",
"texture": "damage_info:textures/damage_font.png",
"texture_width": 55,
"texture_height": 7,
"glyph_spacing": 0,
"render_size": 0.2,
"max_life": 40,
"color": "68dfff",
"critical_color": "049fff"
}
]
}
Fields
| Field | Description |
|---|---|
damage_type |
Damage type id. default is the fallback style for all unlisted types. |
texture |
Glyph texture. Layout: digits 0-9 in order, followed by a decimal point (index 10). |
texture_width / texture_height |
Texture size in pixels. Glyph width is derived as texture_width / 11. |
glyph_spacing |
Horizontal spacing between glyphs, in pixels. |
render_size |
Render size in the world. |
max_life |
Lifetime of a damage number, in ticks. |
color / critical_color |
Normal / critical color, hex RGB (no #). |
常见问题
Damage Info 支持哪些 Minecraft 版本?
Damage Info 支持 Minecraft Java 版 1.20.1–26.3,共 6 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Damage Info 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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