介绍

Client-side mod that improves performance by intelligently hiding (culling) distant entities and block entities that are not visible to the player.
It’s simple, optimized, and works seamlessly with most visual mods and shaders.
How It Works
The mod skips rendering of objects beyond a configurable distance, saving resources and boosting FPS.
Each object type (mobs, boats, signs, item frames, etc.) can have its own render distance.
Key visual elements remain visible within reasonable ranges to preserve the game’s look.
Features
- Optimized culling algorithm with minimal performance impact.
- Separate distance settings for different object categories.
- Display entity support (Item Display, Block Display, Text Display).
- Full shader and render mod compatibility.
Known Issues
Signs will not be culled if Enhanced Block Entities is installed with sign culling enabled, because it uses baked models for signs.
常见问题
Culler 支持哪些 Minecraft 版本?
Culler 支持 Minecraft Java 版 1.21.1–1.21.10,共 8 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
Culler 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。
iMeeTake 的其他作品
查看全部 →TLib
Take's Mods 的前置库。
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