The Legend Of The Ten Rings: Shang Chi’s Legacy
Wield the power of the Ten Rings! Unleash lightning whips, devastating slams, and powerful shields. Summon your rings through dimensional rifts, customize your energy, and command the battlefield.
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介绍
# The Ten Rings
Ten rings. Two arms. One wielder. Become the master of the Ten Rings in Minecraft: punch, throw, whip, dash, slam and fly with ten living rings of energy that sit on your forearms, five on each arm, and answer every move you make, Play with friends, to witness the built in clash system, or duel the Your own ring rival, fitted with his own inteligent AI, that will not go easy on you. Pick your own way to use the rings, throw them, and keep your distance, or use its own custom hand to hand combat, the choice is yours
The Ten Rings is a combat mod for **Minecraft Forge 1.20.1**, built around one artifact that is fully animated, fully server-authoritative and made to look great with or without shaders.
—Finding the rings
Somewhere in the deep places of the world lies a Rift Sigil. It can turn up in Ancient City, Bastion treasure and End City chests. Use it beneath open skies, and a rift tears open: the Ten Rings pour out, circle you, and choose you. Five dock on each arm, elbow to hand, and your energy colour is set.
The rings are bound to you. Copies can’t be duplicated, lost rings can be called back with Rift Recall (**V** outside combat mode), and you can pass them on to another player with `/tenrings trust <player>`.
—Controls
Press **R** to enter combat mode. All keys can be changed in Controls.
| Input | What it does |
|—|—|
| **R** | Toggle combat mode |
| **K** | Open the Ten Rings menu (settings, training, players) |
| **Left click** | **Super punch** (a cone of force in front of you) |
| **Hold left click** | Charge a punch, release to **lunge** at your target |
| **Tap right click** | **Uppercut**: launch enemies into the air and hang there with them |
| **Hold right click** | Form **dual whips** of rings (left click lashes) |
| **Shift + left click** | **Ring-throw combo**: two single throws, then a fan of three |
| **Shift + tap right click** | **Volley**: five rings spread over up to five enemies |
| **Shift + hold right click** | **Telekinetic Grab**: carry a mob, left click to throw it, look down to slam it |
| **V** | **Dash** (hold to charge). Aim high to launch a **Sky Dash** |
| **C** | Charged **volley blast**. While charging, your rings pull in arrows and projectiles (even a Warden’s sonic boom) and add them to the blast |
| **G** | **Shield**: a sphere woven by your orbiting rings |
| **B** | **Shockwave** |
| **H** | **Ultimate**: the rings hunt down up to six enemies |
| **Z** | **Ring constructs** (Board, Dragon, Ball). Shift + hold Z to choose |
| **Slam** (unbound) | **Ground Slam**, or an **Aerial Slam** from the air. Bind it in Controls |
Chain everything together: punch, punch, uppercut, then punch in the air, or charge a punch while you hang and lunge back down.
—Ring constructs
Master the Endless Trials and the rings learn to build the constructs
Each construct has its own health, cracks as it takes hits and shatters if broken. They unlock at wave 50 of the Endless Trials: the Ball on any difficulty, the Board on Master, the Dragon on Grandmaster.
—The Training Realm
Once the rings choose you, a portal opens into the Training Realm: your own temple courtyard on a floating mountain under a night sky. Everything you carry is kept safe and handed back when you leave.
– **The Trial of Mastery**: a guided tutorial that teaches every technique on practice targets, the straw training dummies, which flash, rock and fly when you hit them.
– **Free Training**: practice anything, anytime.
– **Endless Trials**: waves of monsters on four difficulties (Initiate, Disciple, Master, Grandmaster), with elite “ring-bound champions” and a champion boss every 50 waves. Rewards are banked as you earn them and never taken away. The trial pauses every 10 waves so you can stop safely.
– **The Altar of Vows**: kneel and swear vows (rings only, no armor, no healing…) for bigger rewards, or invite your other mods’ monsters into the waves with the Vow of Strange Foes.
– **Endless together**: invite friends into your trial from the players tab.
– **Your own island**: the Base gate leads to your own floating island in a dimension of its own, where only you can build.
—Duels and the Ring Rival
Open the **players tab** to challenge anyone in the realm to a duel with your own rules: best of 1, 3, 5 or 7 rounds, round length, the kit (rings only, iron, diamond, netherite or your own gear), totems each round, health, constructs and whip clashes on or off. Nobody dies and nothing is lost. You can also **watch** other players’ duels from the edge of their arena.
No one online? Fight the **Ring Rival**, the realm’s own ring wielder. It uses the full moveset: punches, uppercuts, throws, whips, the Dash, the Shield, the Sky Dash and the Slam. It also reads your moves, blocks, clashes whips and uses weapons, bows and potions. Choose its skill (**Novice** to **Legend**), name, ring colour, gear and the moves it may use.
### Whip clashes
When two sets of whips meet, they **lock**. The camera swings to the side and a cinematic tug of war begins: up to three exchanges of different skill checks (**mash, timing, key sequence, hold and release**), with the knot of energy racing toward whoever is losing. Win, and the loser is yanked off their feet.
—Look and feel
– Animated in the style of Wenwu in *Shang-Chi*: ring throws are straight punches, whips use a wide fighting stance, and walking and running stay vanilla.
– Hand-made pixel-art icons and items, a clean ability HUD with smooth cooldowns, and 11 energy colours plus independent rune colours.
– Effects designed for shaders: tested with **Complementary Unbound** and **BSL** through Oculus, and they look good without shaders too.
– Works with **Fresh Animations** (EMF) and **Punchy**.
—Multiplayer
Everything that matters (damage, hits, ownership, rewards) runs on the server. Rings deal less damage to players than to mobs, so PvP stays fair, and fist hits respect normal hurt immunity against players. Tested on a dedicated server with two players.
—Requirements
– Minecraft **1.20.1**
– **Forge 47.4.0** or newer
– No other mods required. Oculus, Embeddium, shader packs, Fresh Animations and Punchy are optional.
Server owners can tune damage, cooldowns, constructs, training and much more in the config, and players can adjust visuals and sound volumes in the Ten Rings menu (**K**).
This Mod is Made with the Help of AI, The Reason Ai is used is to bring this mod idea to life, if you do not support Ai, then you dont have to play the mod, sounds, and ability ideas are all my own, and this mod is inspired by Marvel’s Shang Chi.
常见问题
The Legend Of The Ten Rings: Shang Chi’s Legacy 支持哪些 Minecraft 版本?
The Legend Of The Ten Rings: Shang Chi’s Legacy 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
The Legend Of The Ten Rings: Shang Chi’s Legacy 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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