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Automovilistics: Advanced and Realistics. Car and motorbike + Tunning system

Real automotive simulation: torque curves, clutch, gearbox, differential and tires that lose grip. Build your car step by step with a live preview. 21 vehicles, 2-stroke to V12, turbos, garage and synthesized engine sound. Fully datapack-driven.

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介绍

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AutoVerse

A complete automotive ecosystem for Minecraft 1.21.1 (NeoForge).

AutoVerse doesn’t add “some cars.” It adds one vehicle entity driven by a real simulation, plus a
data layer describing what it’s made of. A 1.0 three-cylinder hatchback and a 6.5 V12 hypercar run the
exact same code — what separates them is a set of JSON files describing their engine, transmission,
suspension, tires and body.


Real driving

Power comes off a real torque curve, runs through a clutch, a transmission and a
differential, and reaches the road through a tire model that can actually lose grip.

Nothing is faked. Fit a shorter final drive and you gain acceleration and lose top speed, because
that’s what the math does. Every tick is split into ten substeps so the physics never oscillates.

  • Engines 2-stroke and 4-stroke, gas and diesel, 1 to 12 cylinders, inline, V, boxer and W.
  • Forced induction with turbo, twin-turbo and supercharger, each with its own lag and blow-off valve.
  • Transmissions manual, automatic, sequential, dual-clutch and CVT, with FWD, RWD, AWD and 4WD.
  • Differentials open, limited-slip, locked and lockable.
  • Temperatures for engine, brakes, tires and turbo: brakes fade, tires change grip as they heat up,
    and a cold engine doesn’t make full power.
  • Wear and damage per component, with real consequences: a damaged radiator overheats the engine,
    a worn tire loses grip.

Three modes

ARCADE (the default) is planted and forgiving: tires hold on through far more slip before letting
go and keep almost all their grip when they do, so a slide never snaps away from you.
REALISTIC runs the model as written. SIMULATION removes the aids and adds stalling.


Build your own

The workbench ships 21 ready-made vehicles, from a 50cc moped to a V10 single-seater or a 6-ton
truck. But the real feature is the step-by-step builder:

Pick a chassis and you immediately have a complete, working car. From there you walk through engine,
fuel, transmission, drivetrain, differential, suspension, brakes, wheels, tires, steering, electronics
and exhaust, changing only what you care about.

Every step only offers parts that fit. No lists full of red options: if an engine won’t fit the bay
or a tire isn’t the right size for your wheel, it simply isn’t shown. While you build you see the car
rotating on screen
and watch power, 0-60 and top speed change with every part.

Missing materials show in red with the exact count, and if the build button is grayed out, it tells you
why.


Everything else

  • Dashboard with tachometer, gear, fuel, temperature and warning lights. For the driver it’s
    predicted locally, so it never lags, even in multiplayer.
  • Sound synthesized from engine physics: firing frequency comes from the cylinder count and stroke,
    with the uneven intervals each layout produces. That’s why a cross-plane V8 burbles and a 2-stroke
    doesn’t. Multiple layers blend by RPM and by load.
  • Garage to store vehicles, service them, repaint them and swap parts.
  • Refinery turning coal, kelp, clay and sugar cane into 95 and 98 octane gas, diesel, E85,
    2-stroke mix and race fuel.
  • Lights that actually light the road, turn signals, horn and diff lock.
  • Multiplayer with a server-authoritative simulation and client prediction, so it drives the same
    at 10 ms as at 150.
  • Fully datapack-driven: vehicles, engines, fuels and parts are JSON, and sounds live in the
    resource pack. Adding content requires no Java.

English and Spanish included.

Discord: http://discord.gg/4YAxqzxgBd

常见问题

Automovilistics: Advanced and Realistics. Car and motorbike + Tunning system 支持哪些 Minecraft 版本?

Automovilistics: Advanced and Realistics. Car and motorbike + Tunning system 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Automovilistics: Advanced and Realistics. Car and motorbike + Tunning system 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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