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BackToGL

作者:arfstudoo

Restores the classic OpenGL 3.3 engine in Minecraft 26.2, fixing invisible water, rendering bugs, and startup crashes on older GPUs.

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介绍

中文介绍正在准备中,下面暂时显示原文。

BackToGL is a Fabric mod for Minecraft 26.2 that forces the game to use the classic OpenGL 3.3 graphics engine instead of Vulkan.

In Minecraft 26.2, Vulkan became the default graphics backend. On older graphics cards with incomplete Vulkan drivers, this causes invisible water, missing translucent blocks, black textures, or instant crashes on startup. 

BackToGL forces OpenGL 3.3 Core Profile before window initialization and applies hardware buffer fixes.

Key Features

– Forces OpenGL 3.3: Disables the experimental Vulkan renderer introduced in 26.2.
– Fixes Invisible Water & Glass: Restores correct depth and blending states for translucent blocks.
– Prevents Crashes on Older GPUs: Solves driver-level buffer mapping errors on NVIDIA GT series, Intel HD Graphics, and AMD Radeon HD cards.
– Locks Graphics API in Settings: Disables the API button in video settings so you cannot accidentally switch back to Vulkan.
– Auto Config Fix: Automatically repairs options.txt if the game was saved with Vulkan enabled.
– F3 Overlay Tag: Displays an indicator on the F3 screen confirming OpenGL is active.

#BackToGL

常见问题

BackToGL 支持哪些 Minecraft 版本?

BackToGL 支持 Minecraft Java 版 26.2,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

BackToGL 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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