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Hitbox Api

作者:AnECanSaiTin

Add more colliders for Minecraft

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介绍

中文介绍正在准备中,下面暂时显示原文。

Hitbox API

Adding more common collision boxes for Minecraft

  • Oriented Bounding Box (OBB)
  • Sphere
  • Capsule
  • Ray
  • Compound
    • Multiple collision boxes can be combined into one.
    • Composite collision boxes can be nested.

How to Use

In any place where collision detection is needed, create a collider object and use the methods in ColliderUtil to determine if a collider has occurred.

For entities (Entity), you can achieve collider caching by attaching HitboxDataAttachments#COLLISION. The cached collider can be rendered by pressing F3 + B. Note that this Data does not have a persistence implementation.

Performance

Testing Method

  • JMH Benchmark

Testing Environment

  • CPU: AMD R5 5600G
  • Memory: 32GB
  • JDK: Microsoft OpenJDK 21.0

Testing Settings

  • Warm-up Rounds: 5
  • Test Rounds: 5

Testing Items

  • Collision detection of the same type of collider
Collision Box Score Error Unit
Axis-Aligned Bounding Box 3561837865.930 157982649.213 ops/s
Capsule 22350681.198 238993.658 ops/s
Rotated Capsule 16842309.523 103959.918 ops/s
Oriented Bounding Box 5528493.224 64548.996 ops/s
Rotated Oriented Bounding Box 4648963.750 111369.535 ops/s
Sphere 119556589.705 1711146.560 ops/s

Note: Higher scores indicate better performance. Rotated means the collider is rotated and the relevant vectors are recalculated.

add collider for enttiy

常见问题

Hitbox Api 支持哪些 Minecraft 版本?

Hitbox Api 支持 Minecraft Java 版 1.21.1–1.21.3,共 3 个版本,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Hitbox Api 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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