Revive Me! – Player Revival Mod
Allows you to revive yourself and others at a cost... or not, up to you!
截图
介绍
If you discover a bug please let me know!
Last critical bug: Game no longer crashes if you empty SELF\_REVIVE\_OPTIONS list
IMPORTANT: Requires Invocore (GRAB HERE)
When taking fatal damage, the player will enter the fallen state. By default, they can’t interact with anything, nor take damage (unless their death timer runs out).
Newest Additions (8/25/2026)
- Can give up on main self revive screen now by sneaking
- Timer now has 3 settings: Targetable, Death, and Revive
- New Revive type: Overkill (found under Attack & Damage Settings config group)
- Can now change the amount of damage a player in the fallen state recieves/deals
- You can now hide/show the Revive Me! GUI by sneaking and pressing F (default keybind)
- Fallen_Is_Targetable – If mobs can target you while in the fallen state (reverses when timer ends.)
- Finally, Use and Attack can now be added to the allowed_keybinds config list
Main Features
- Over 50+ sorted configuration values (From revive item user, to fallen player interaction)
- No (known) compatibility issues! Works with popular mods like SuperbWarfare, TACZ, Epic Fight, First Aid, etc.
- Works with vanilla teams
Fallen State
- Stops death and makes you immune to all damage (configurable with Damage\_Source\_White\_list)
- Can’t interact with entities/blocks (except for pushing)
- No inventory interaction (configurable with Interact\_With\_Inventory)
- Blocks All modded keybinds and most vanilla keybinds (configurable with Allowed\_Keybinds)
- Shows a countdown timer in-world
General Revive
- TIMER – When the timer ends you will be revived (note: uses self revives first, then uses player revives)
- OVERKILL – Revive players by damaging them (note: environment & self damage triggers self revive. Everything else uses player revive)
- OVERHEAL – Revive players by healing them (note: counts as a player revive, can’t track who does it)
- COMMAND – Use /reviveme for basic revive (is not counted towards revives)
- REVIVE ITEMS – Can setup ANY item for revival (highly configurable, check config folder -> reviveme -> reviveme-items-example.json for examples!)
Self Revive
- EXPERIENCE – Lose experience
- DESTROY – Destroy mobs in a certain amount of time
- STATUS EFFECTS – Gain negative effects
- CHANCE – Use percentage chance
- RANDOM\_ITEMS – Selects up to 4 items in inventory to destroy
Player Revive
- ITEM – Takes revive item only (note: revive items can be used regardless whether this option is selected or not)
- NONE – Takes nothing (note: this is automatically selected if the reviver is in creative)
- HEALTH – Takes reviver’s health
- FOOD – Takes reviver’s food from food bar
- EXPERIENCE – Takes reviver’s XP
Extra Notes
\-Have bugs or suggestions? https://github.com/Cycro54/Revive\_Me/issues
\-Wanna see the to-do list? https://github.com/Cycro54/Revive\_Me/blob/1.16.5/README.md
\-Revive Item Example page: https://github.com/Cycro54/Revive\_Me/blob/1.16.5/src/main/resources/assets/reviveme/reviveme-items-example.json
\-I may not respond if it isn’t a question, but I do read the comments! Ty :3
FABRIC release will come AFTER XP Shop rewrite
If you don’t like the way this mod handles revival, there are alternatives:
PlayerRevive
Hardcore Revival
(Technically a game, but potato tomato amiright?)
常见问题
Revive Me! – Player Revival Mod 支持哪些 Minecraft 版本?
Revive Me! – Player Revival Mod 支持 Minecraft Java 版 1.16.5–26.1.2,共 9 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Revive Me! – Player Revival Mod 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
Cycro54 的其他作品
查看全部 →
Invocore (Code Library)
Invoker54 模组的前置库
Revive Me! – Player Revival Mod
Allows you to revive yourself and others at a cost... or not, up to you!
Ars Mage Fight
Combat expansion for Ars Nouveau
XP Shop
A mod that turns the most readily available resource into a currency: XP!

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