Accelerium
Occlusion culling, distance culling and smart entity AI ticking. More FPS on low-end hardware, Forge 1.20.1.
介绍
Accelerium
Accelerium is a lightweight optimization mod focused on improving rendering
performance, reducing unnecessary work, and making the game run more
efficiently on lower-end hardware.
Features
– Occlusion Culling — entities and block entities hidden behind terrain or
walls stop being rendered instantly, using asynchronous ray tracing that
keeps your frame rate smooth.
– Distance Culling — dynamically stops rendering entities and objects that
are too far from the camera, with a smooth fade-out.
– Smart Entity Ticking — mobs far from any player run their AI less often,
reducing lag from big mob farms. Works in singleplayer and on servers.
Damage, drops, breeding and despawning are untouched.
– Per-feature Configuration — every optimization can be enabled, disabled
or tuned individually to match your hardware.
Nothing is ever removed from the world: entities and block entities keep
existing, ticking and working normally — Accelerium only skips work that
cannot be seen.
Compatibility
– Embeddium: recommended (not required)
– Oculus / shaders: tested and working
– Works in singleplayer and on dedicated servers
FAQ
Do I need Embeddium?
No, but they complement each other.
Does it remove entities or change gameplay?
Never. Accelerium only skips rendering and AI work that cannot be seen.
Where is the config?
config/accelerium-client.toml and config/accelerium-common.toml.
常见问题
Accelerium 支持哪些 Minecraft 版本?
Accelerium 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。
Accelerium 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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