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介绍
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enchantology (v1.6.0)
A data pack with 58 new enchantments spread across the world! Each enchantment can be acquired either normally via the enchanting table, exploring structures like Pillager Outposts and Bastions, or by fishing and other looting mechanisms. See the catalog of enchantments for details behind each effect. Latest build for Minecraft 26.3.
Release Notes
v1.6.0. November 2nd, 2026
- 4 new enchantments:
- Air Strider (Boots)
- Double jump mid-air. Don’t forget your water bucket!
- Your maximum height depends on the enchantment level and the direction you’re looking (3, 4.5, and 6.5 blocks for levels I-III, respectively).
0.4second delay after the initial jump before you can activate the double jump.
- Incompatible with
Depth StriderandSand Strider - Found as rare Trial Chamber loot and dropped by Breezes (
2%chance)
- Double jump mid-air. Don’t forget your water bucket!
- Molten Touch (Pickaxe, Axe, Shovel, Hoe)
- Automatically smelt blocks upon mining – but coal and snow are burnt up (i.e.,
coal oredrops nothing)!copper ore,iron ore, andgold ore(and their deepslate variants) drop their respective ingots.ancient debrisdropsancient scrap.logsandwood(and their stripped variants) dropcharcoal. NOTE: Crimson and Warped wood (i.e., hyphae) is not affected.sandandred sanddropsglass.netherrackdropsnether brick.claydropsterracotta.wet spongedropssponge.
- Incompatible with
Silk TouchandFortune. - Found on random loot, enchanting table, fishing, in Nether Fortresses, and Bastions.
- Automatically smelt blocks upon mining – but coal and snow are burnt up (i.e.,
- Curse of Gluttony
- You are gluttonous. Food grants almost no saturation.
- More specifically, saturation is removed at a rate of
0.5per tick until your saturation is at most0.1.
- More specifically, saturation is removed at a rate of
- You are gluttonous. Food grants almost no saturation.
- Curse of Dyspepsia
- You have indigestion. Consuming anything (e.g., food, potions, milk) kills you.
- Air Strider (Boots)
- Enchantment changes:
- Immolation
- Increased drop chance in ruined portal chests.
- Vitality
- Now a guaranteed drop chance in Bastion treasure chests.
- Alchemic, Extension, Intuition, Magnetic
- Increased drop chance as rare Trial Chamber loot
- Immolation
v1.5.6. October 16th, 2026
-
Enchantology updated to Minecraft 26.3.
-
Enchantment Changes:
- Alchemic
- Increased probability of not consuming a potion from
30%to50%.
- Increased probability of not consuming a potion from
- Galloping
- Can now be found in Abandoned Camps.
- Gnashing
- Can now be found in Abandoned Camps.
- No longer considered a
treasureenchantment.
- Alchemic
v1.5.5. August 23rd, 2026
- Enchantment Changes:
- Escalation
- Fixed bug where
max_levelcould be8, nowmax_levelset to2as intended.
- Fixed bug where
- Windshield
- Increased base damage reduction from
1.0(4% per level) to2.0(8% per level) to compensate for the fact Elytras do not havearmororarmor_toughnessvalues, which would otherwise provide additional damage reduction.
- Increased base damage reduction from
- Escalation
v1.5.4. June 20th, 2026
- Enchantology updated to Minecraft 26.2.
v1.5.3. April 5th, 2026
- Enchantology updated to Minecraft 26.1.1.
- Still compatible with Minecraft 1.21.11.
- Enchantment changes:
- Quarrying
- Enchantment now insta-mines significantly more blocks (previously only
deepslate):- All
stone orevarieties (iron ore,coal ore, etc.) - All
cobblestonevarieties (cobblestone,cobblestone slab, etc.) - All
stonevarieties (stone slabs,stone stairs, etc.) - All
stone brickvarieties (cracked stone brick,chiseled stone brick, etc.) - All
mossyvarieties (mossy stone brick,mossy cobblestone slabs, etc.) - All
infestedblocks (e.g.,infested stone brick,infested cobbletstone, etc) - All
concretevarietes (excluding powder)
- All
- Enchantment now insta-mines significantly more blocks (previously only
- Quarrying
v1.5.2. December 30th, 2025
- Enchantment changes:
- Explosive
- Damage on direct-hit increased from
2.0to4.0.
- Damage on direct-hit increased from
- Shattering
- Armor effectiveness reduction decreased from
0.20to0.10per level, max level 3. - This change is to keep the vanilla Mace enchantment
Breachcompetitive and worthwhile (Breachreduces armor effectiveness by0.15per level, max level 4).
- Armor effectiveness reduction decreased from
- Shrieking
- Bow must now be fully charged for enchantment to activate. If not fully charged, the bow misfires.
- Bow charge-up sound removed.
- Steadfast
- Now compatible with
Nautilus Armor.
- Now compatible with
- Explosive
- Technical changes:
- Changed pack.mcmeta description.
- Explosive
- Fixed bug where damage was not dealt if victim was hit directly.
- Fixed bug where explosions would occur if crossbow was used as a melee weapon.
- Frost Trotter
- Increased loot chance in snowy villages.
- Galloping
- Increased loot chance in savanna villages.
v1.5.1. December 9th, 2025
-
Enchantology updated to Minecraft 1.21.11.
-
Enchantment changes:
- The
Spearcan now utilize the following enchantments:Brutality,Certainty,Divinity,Leeching,Subjugation,Vigilance,Vitality, andWithering.
- Curse of Revile
- Now affects
Nautilus. - If curse is unequipped or affected mob is out of range, affected mob remains hostile for prescribed amount of time (mob-dependent). For example, if a player strikes a bee, the bee remains angry for 25 seconds. If you approach a bee while wearing
Curse of Revile, they will remain hostile to you until you remove the enchantment or leave the vicinity, at which point they will remain hostile for 25 seconds longer.
- Now affects
- The
-
Technical changes:
- Fixed bug where
Certainty,Divinity,Leeching,Subjugation,Vigilance, andVitalitywere mistakenly applicable with the Mace. - Fixed the following loot tables:
village_snowy_housewas missing bundles.end_city_treasureandnether bridgewere missing copper horse armor.jungle_templewas missing leather.ruined_portalwas missing lodestone.woodland_mansionwas missing resin clump.
- Fixed bug where
v1.5.0. December 7th, 2025 (The Defense Update)
- 7 New Enchantments (The Defense Update):
- Heartguard (Shield)
- Near-death experiences grant you regeneration and absorption for a short duration. Specifically, if the enchanted entity falls below 2 hearts, it is granted Absorption I (two hearts) and Regeneration I. This enchantment has a 60 second cooldown.
- Dropped by
Ravager(20% chance) and found in Woodland Mansions.
- Magic Protection (Armor)
- Reduced damage taken from magical sources including Dragon Breath, Poison, Potion of Instant Damage, Evoker fangs, Guardian beams, and ender pearl teleportation.
- Incompatible with
Protection,Blast Protection,Fire Protection, andProjectile Protection. - Found on random loot, enchanting table, and fishing.
- Salubrity (Armor)
- Increase maximum health by half a heart per level (max 4 hearts if all armor enchanted with Salubrity II).
- Incompatible with
Curse of Agony,Curse of Impending Doom, andProtection, but still compatible with other protection-based enchantments likeBlast Protection,Fire Protection, andProjectile Protection. - Found by Sniffer digging (6% chance).
- Sand Strider (Boots)
- Increased movement on sand, red sand, and suspicious sand, but slowly drains durability in the process.
- Incompatible with
Depth Strider. - Found in Desert Pyramids.
- Steadfast (Horse Armor, Wolf Armor)
- Additional damage reduction for horses and wolves.
- Found by fishing, random loot, etc.
- Windshear (Elytra)
- Your wings slice into your opponents, dealing damage when gliding at high speeds.
- Incompatible with
Windshield. - Found in End Cities.
- Windshield (Elytra)
- Additional damage reduction (half that of Protection) for Elytras.
- Incompatible with
Windshear. - Found in End Cities.
- Heartguard (Shield)
- Enchantment changes:
- Audilibity
- Enchanted player no longer glowing when sneaking.
- Increased drop chance in ancient cities.
- Certainty
- Fixed bug where shulkers were not affected by enchantment.
- Magnetic
- Now compatible with copper armor (helmet, chestplate, leggings, and boots) and all lightning rod oxidation states.
- Audilibity
- Technical changes:
- Fixed bug where vanilla enchantments
Fire ProtectionandFrost Walkerwere made incompatible. - Updated
weightandanvil_costof 34 enchantments, which impact their probability and level cost, to better align with vanilla enchantments. - Tooltip order for every enchantment created. Vanilla enchantment tooltip order is unaffected.
- Fixed bug where vanilla enchantments
v1.4.0. November 3rd, 2025 (The Bow Update)
- 6 New Enchantments:
- Cushioning (Bow, Crossbow)
- Arrows struck onto blocks create a magical cushion, preventing fall damage for those who land within it.
- Incompatible with
DiscordantandTransposition. - Found in End Cities.
- Intuition (Bow)
- You are intuitive. Drawing your bow blinds you, but your arrows do 1.5x damage beyond your vision (5 blocks).
- Found in Stronghold Libraries and rare Trial Chamber loot.
- Precision (Crossbow)
- Decrease projectile spread for crossbows with multishot. If multishot is not applied, does nothing.
- Found in Pillager Outposts.
- Shrieking (Bow)
- Your arrows become pure energy, releasing a instant and powerful sonic charge.
- Shriek penetrates both air and water, damage decreases with distance.
- Incompatible with several enchantments; see wiki.
- Found in Ancient Cities.
- Thunderbolting (Crossbow)
- Lightning strikes upon hitting your opponent (or a lightning rod) during a thunderstorm.
- Incompatible with
Explosive. - Found on random loot, enchanting table, fishing, and Underwater Ruins.
- Transposition (Bow, Crossbow)
- Upon striking an opponent, your positions are swapped.
- Incompatible with
CushioningandGravity. - Found in End Cities.
- Cushioning (Bow, Crossbow)
- Enchantment changes:
- Audibility
- Reduced drop chances in ancient city chests.
- Discordant
- Now compatible with crossbows.
- Frost Trotter
- Added to
igloo_chestloot table.
- Added to
- Audibility
v1.3.1. October 29th, 2025
- Enchantology updated to Minecraft 1.21.10
- Still compatible with 1.21.5-1.21.9.
- Enchantment changes:
- Reaching
- Now compatible with Tridents and Shears.
- Quarrying
- Fixed bug where enchantment would not work with Efficiency / Haste values exceeding vanilla maximums (e.g., Efficiency VI + Haste III).
- Reaching
v1.3.0. August 1st, 2025
-
4 New Enchantments:
- Extension (Breeze Rod)
- Extend your block interaction range per level (max 3 levels / 1.5 blocks).
- Found as rare Trial Chamber loot.
- Galloping (Horse Armor)
- Increased base movement speed.
- Found on random loot and in savanna villages.
- Magnetic (Lightning Rod)
- Attract dropped loot from a greater distance (5 block radius). Can be used in your offhand.
- Found as rare Trial Chamber loot.
- Curse of Repulsion (Armor)
- You are repulsive. Dropped loot is pushed away from you.
- Extension (Breeze Rod)
-
Enchantment changes:
- Alchemic
- Added to Witch loot table.
- Added to rare Trial Chamber loot tables.
- Removed from random loot tables.
- Butchery
- Reduced maximum level from III to I.
- Removed
tellrawmessages to indicate when a mob has been sufficiently carved. - Improved entity selector logic.
- Frost Trotter
- Added to
village_snowy_houseloot table. - Removed from random loot tables.
- Added to
- Gnashing
- Fixed bug where enchantment did not increase wolf damage.
- Gravity
- Now works on players and entities affected by
gravityattribute. - Added sound effect upon hit.
- Now works on players and entities affected by
- Alchemic
-
Technical changes:
- Renamed
exclusive_set“magic” tags better clarity between which are exclusive and which are complementary. on_respawnfunction added totickfunctions to run on player respawn to catch unwanted behaviors.
- Renamed
v1.2.2. July 13th, 2025
- Enchantology updated to Minecraft 1.21.7
- Still compatible with 1.21.5 & 1.21.6.
v1.2.1. April 13th, 2025
- Enchantology updated to Minecraft 1.21.5
- Enchantment changes:
- Alchemic
- Fixed bug where opening container (e.g., chest) would remove empty bottle from mainhand.
- Curse of Fatigue
- Fixed incorrect armor compatibility.
- Curse of the Godfather
- No longer summons minecraft:interaction entity to attribute explosion to.
- Fixed bug where all armor would break upon explosion.
- Fixed bug where curse would activate without entering a vehicle.
- Quarrying
- Fixed bug where item modifiers would apply to items without “Quarrying” enchantment.
- No longer uses item modifiers.
- Added “Frost Trotter” and “Alchemic” to tag “enchantment/on_random_loot”.
- Alchemic
- Technical Changes:
- Added “fix” functions to repair item components of items impacted by “Quarrying” in v1.2.0.
- Due to a bug in the prior verison, some items may have received item modifiers which treat that item as a netherite pickaxe. Due to the nature of NBT data, updating to the latest version of Enchantology does not automatically fix this. If only a handful of items are affected, it is recommended you simply spawn new items in. If the issue is more widespread, the function “enchantology:quarrying/fixes/remove_item_modifier” has been added to remove the item modifiers in bulk. Place the affected items in a spruce chest boat and a repeating command block (redstone activated) adjacent to it. In the command block, call the above function using “/function enchantology:quarrying/fixes/remove_item_modifier”. Use a constant redstone signal (e.g., lever) to activate the commmand block and run the function for 2-3 seconds to remove the bug from the items in the chest. Turn off the command block, and remove your items.
- Added “fix” functions to repair item components of items impacted by “Quarrying” in v1.2.0.
v1.2.0. February 23rd, 2025
- 5 New Enchantments:
- Alchemic (Helmet)
- Potions have a 30% chance not to be consumed when drank.
- Frost Trotter (Horse Armor)
- Creates frosted ice blocks when walking over water, and grants damage immunity from certain blocks such as campfires and magma blocks when stepped on.
- Quarrying (Netherite Pickaxe)
- Insta-mine deepslate if paired with Efficiency V and Haste II.
- Found in abandoned mineshafts.
- Curse of Impending Doom (Armor)
- You are fated to die. Reduces maximum health by half a heart every three seconds. You will die in 60 seconds, unless the curse is removed.
- Discordant (Bow)
- Victims struck by arrows from this enchanted bow teleport randomly nearby.
- Alchemic (Helmet)
- Enchantment changes:
- “Explosive” now deals an extra 2.5 explosive damage upon a direct hit.
- “Ironclad” made re-compatible with Thorns.
- “Audibility” made re-compatible with Aqua Affinity.
- “Gravity” now incompatible with Punch.
- “exclusive_set/education” added to make education/speciality enchantments mutually exclusive.
- Includes “Alchemic” and “Audibility” upon this release.
- Magic enchantments separated into “school” tags (e.g., enchantology:magic_school/magic_fire)
- Enchantments from the same school are compatible with each other, while different schools may be incompatible (e.g., magic_fire is compatible with magic_death enchantments, but incompatible with magic_ice enchantments)
- Not all enchantments belong to a school (e.g., Reaching, Harvesting, etc.)
- Technical changes:
- Replaced individual predicate files for in-line predicate probabilities for “Butchery”, “Curse of the Godfather”, “Curse of Masochism”, and “Paranoia”
- Replaced summoned minecraft:villager with minecraft:interaction in “Curse of the Godfather”
- Added “deepslate_variants” block tag
- “exclusive_set/damage_over_time” removed
- “exclusive_set/helmet” removed
v1.1.0. January 18th, 2025
- Enchantology updated to 1.21.4.
- “Audilibity” weight in ancient city chests decreased from 3 to 2.
- “Vitality” weight in bastion treasure chests decreased from 3 to 2.
- “Vitality” removed from the enchanting table.
- “Emolation”, which was mispelled, properly renamed to “Immolation”.
- Jump height reduction from “Curse of Contraction” changed from -12.5% to -10% per armor piece.
- Tags added for entities affected by “Curse of Revile” and items enchantable with “Dexterity”.
v1.0.1. October 15th, 2024
- enchantments.md added.
- “Curse of Contraction” now reduces entity attributes by 12.5% per armor piece instead of a flat 50%.
- “Subjugation” no longer available in enchanting table, only available in Pillager Outposts and Woodland Mansions
- Added usage examples to readme.md.
- Note: explosion particles retextured by the Fire Rekindled resource pack.
v1.0.0. October 14th, 2024
- Repository created (happy birthday!)
- The following 32 enchantments have been added:
- Audibility
- Brutality
- Butchery
- Certainty
- Curse of Agony
- Curse of Combustion
- Curse of Contraction
- Curse of Fatigue
- Curse of the Godfather
- Curse of Masochism
- Curse of Paranoia
- Curse of Revile
- Curse of Uncertainty
- Dexterity
- Divinity
- Emolation
- Escalation
- Explosive
- Gnashing
- Gravity
- Harvesting
- Ironclad
- Lacerating
- Leeching
- Oppression
- Reaching
- Shattering
- Subjugation
- Vigilance
- Vitality
- Will of Animus
- Withering
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