Potatotem of Undying
Turns the totem of undying into a little 3D potato friend... that is animated! Rn its WIP, its a test for future animated item models resourcepacks.
截图
介绍
This pack turns totems into potatoes, so a potatotem! It has an animated model that sways slightly back and forth and reacts to time, motion and real-time events, like Chirstmas, Halloween or even Minecraft Live. Check it out, both on the video (it’s old it only showcases the base model) in the newer images, or just check it out yourself:




Potential questions you might have
Why?
Yes
How does this work?
I have all the still frames of the model in a folder of the pack, and then each one is periodically called to be displayed on the model based on the time of day, like a clock. This means that the animations can only be 20fps and won’t work in the nether or end (because there’s no daylight cycle), but can be as long as the minecraft day itself, so 20 minutes long, and still weigh as much as a 1 second long animated model, not because the 20 minutes model is really compressed, but because the 1 second long animation is huge and has the 20 frames of a single second repeated 12000 times to get to 24000 frames, or 20 minutes.
You seriously copy-pasted 20 frames 12000 times?
No i had a python script do that for me.
Was it even worth it?
For this pack specifically? No, not now, anyone could do the same in less time by just putting all the frames in the same model and have an animated texture switch between all the elements. But in the future? For bigger animation? definitely yes.
常见问题
Potatotem of Undying 支持哪些 Minecraft 版本?
Potatotem of Undying 支持 Minecraft Java 版 1.21.5–26.3,共 12 个版本。下载时注意选择和你游戏版本一致的文件。
Potatotem of Undying 怎么安装?
把下载的 .zip 文件(不用解压)放进游戏目录的 resourcepacks 文件夹,进游戏后在「选项 → 资源包」里把它移到右边启用。
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