PolyShader
Godrays,Bloom,SSAO & time-of-day color grading — all via vanilla post-shaders. Requires only Polytone.
截图
介绍
中文介绍正在准备中,下面暂时显示原文。
PolyShader
Shader-quality visuals. No Iris. No FPS loss.
PolyShader is a resource pack that uses Polytone’s post-shader system to bring
shader-like visuals to Minecraft — with virtually zero performance cost.
Features
- 🌅 Time-of-Day System — 6 keyframes (sunrise, day, noon, sunset, night, midnight) with smooth transitions. Color grading, fog, bloom and vignette all change dynamically.
- ☀️ Godrays & Lens Flare — Sun and moon god rays that change color with the time of day. Disabled during rain.
- ✨ Bloom — Dynamic bloom that intensifies at sunrise and sunset.
- 🌫️ Atmospheric Fog — Warm haze during the day, deep blue at night.
- 🔲 SSAO — Ambient occlusion for deeper, more grounded shadows.
- 🌙 Vignette — Subtle edge darkening that strengthens at night.
Requirements
- Polytone (required)
Credits
- Godrays based on Sunbathing Godrays by [MehVahdJukaar] (https://modrinth.com/user/MehVahdJukaar)
常见问题
PolyShader 支持哪些 Minecraft 版本?
PolyShader 支持 Minecraft Java 版 1.21.11。下载时注意选择和你游戏版本一致的文件。
PolyShader 怎么安装?
把下载的 .zip 文件(不用解压)放进游戏目录的 resourcepacks 文件夹,进游戏后在「选项 → 资源包」里把它移到右边启用。
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