No Signal Kingdoms
No Signal: Kingdoms is a player-driven season focused on territory, alliances, and control. Form groups, build power, and shape the world through diplomacy or conflict. While mod-heavy, it’s optimised to run smoothly across a wide range of systems.
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介绍

No Signal is a seasonal Minecraft server built around player interaction, pressure, and meaningful consequences. Each season introduces a new scenario that encourages cooperation, conflict, or survival through player choice.
This modpack was created for No Signal: Kingdoms, a season focused on territory, alliances, and control. Players can form groups, claim land, and build their own power, whether through diplomacy, trade, or combat. There are no enforced factions or protections—everything is player-driven.
While the modpack has a higher mod count, it has been designed with performance in mind. A large number of optimisation mods are included to help it run as smoothly as possible across a wide range of systems.
The focus is on exploration, base-building, and PvP, with systems that encourage interaction without removing risk. Alliances can shift, conflicts can emerge, and no position is ever fully secure.
This modpack is designed primarily for use on the No Signal server, but it can also be used for casual or solo play. Development updates and server information are shared through the No Signal community channels.
常见问题
No Signal Kingdoms 支持哪些 Minecraft 版本?
No Signal Kingdoms 基于 Minecraft Java 版 1.20.1,使用 Forge 加载器。
No Signal Kingdoms 怎么安装?
点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。建议在启动器里给游戏分配 4–6 GB 内存。
No Signal Kingdoms 开服需要多大内存?
推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。
怎么和朋友一起玩 No Signal Kingdoms?
点本页的「一键开服」,选好配置后会自动安装 No Signal Kingdoms 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。
NoSignalMinecraftSMP 的其他作品
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No Signal Bloodfall
No Signal: Bloodfall is a horror-focused modpack built around tension, darkness, and survival. Explore a hostile world with limited resources, constant threats, and safety. Designed for atmosphere and performance, moment is uncertain and fear is constant.
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