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DragonMine Z: Alternate Passives

作者:saikooriginal

Reworks DragonMineZ racial passives — every race gains a distinct way to grow stronger. Reformula as passivas raciais do DragonMineZ — cada raça ganha um jeito próprio de ficar mais forte.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Alternate Passives DMZ

Reworks the Majin’s absorption and gives every DragonMineZ race extra passives that fit who they are.

DragonMineZ 2.2 gave every race a native racial skill. This addon builds on top of that: it replaces the Majin’s absorption with a much deeper system, and adds passives that complement each race’s native skill instead of fighting it. A Saiyan grows stronger by taking punishment. An Arcosian feeds on every kill. A Glind’s power follows the path it walks.

Requires DragonMineZ 2.2. Forge 1.20.1. (Version 8.x and older are for DragonMineZ 2.1.3.)

Features

Majin — Absorption

Replaces DragonMineZ’s native Majin absorption. Absorb a target to take its form and one of its techniques. Stored absorptions can be swapped at any time from the K screen.

  • Looks like the absorbed, stays a Majin: you take the body of the absorbed race, but keep your Majin face and eye color. Saiyan and Human absorptions give you their hairstyle, in your own hair color
  • Outfits: story characters lend you their own DragonMineZ outfit, only on empty armor slots — your own armor always stays
  • Hair: On/Off and Outfit: On/Off buttons on the K screen
  • 100+ story-mode characters with their own look, from Dragon Ball, Z, GT, Daima and the movies
  • Almost any mob can be absorbed. Listed mobs also grant a thematic effect — skeletons give arrow resistance, blazes give fire immunity — while unlisted ones still grant power based on their health
  • Separate pools for players and mobs. Using both at the same time unlocks with the Super form
  • Fusion: merge two stored absorptions into one stronger form — and free up a slot
  • Mastery: the longer you use an absorbed character, the more power you draw from them, shown in DragonMineZ’s own status panel
  • Released power grows with your level and with each Majin form you unlock, so no absorption becomes an early-game shortcut
  • Works together with Kaioken, and transforming never removes your absorption

Saiyan — Fury

The more wounded you are in combat, the more power awakens. Fully passive, fading as you heal. Works alongside DragonMineZ’s own Saiyan skills.

Arcosian — Cruelty & Lethal Tail

  • Cruelty: every kill makes you stronger for a while; the charge fades when you stop fighting and resets when you die
  • Lethal Tail: your punches sometimes trigger an extra tail strike that ignores the target’s defense
  • Natural Evolution (evolving with playtime) is still included, but off by default because DragonMineZ 2.2 already covers it

Bio-Android — Adaptive Perfection

  • Adaptation: every wound taken in combat makes you more dangerous, fading as you heal
  • Refinement: your body slowly perfects itself, permanently
  • Cell Jr. clones are still included, but off by default in favor of DragonMineZ’s own

Namekian — Split, Channeling & Elastic Arm

  • Split: like Piccolo, create a clone of yourself to train with. It looks just like you, spars only with you, gives you training points when you fight it, trains on its own nearby and can play DragonMineZ’s minigames for you. It vanishes if anyone else hits it
  • Channeling: charging Ki builds up extra power
  • Elastic Arm: longer reach, and your punches can pull enemies in
  • Regeneration and Rebirth are still included, but off by default in favor of DragonMineZ’s own

Human — Hidden Potential

You aren’t born strong; you surpass yourself by fighting. Dealing and taking damage both build Potential — taking it teaches more. Release it to unleash everything at once for a while, restoring your energy. The more you built up, the stronger and longer it lasts.

Glind — Ascension, Divine Judgment & Unlock Potential

  • Ascension: your power follows your alignment. A new Glind starts neutral; killing peaceful animals pulls you toward evil, killing monsters toward good. The further you go either way, the stronger you get
  • Divine Judgment: you hit harder against foes of equal or lower power — never against stronger ones
  • Unlock Potential: like the Elder Kai, awaken the potential of an ally (or yourself) for a while

Base Form

Pick which mastered evolution you respawn in, instead of always reverting to your natural form. Configured through DragonMineZ’s own X menu. Only canonical anime forms are eligible.

Controls

Key Action
K Passives screen — your race’s status, with hover descriptions. Majin also manages absorptions here
` (grave) Racial power (Split / Hidden Potential / Unlock Potential)
G Majin absorption, aimed at a target (DragonMineZ 2.2’s Majin racial skill)
X DragonMineZ menu — racial skill and Base Form selection

Configuration

Everything is tunable in config/majinabsorption/ without recompiling:

  • settings.json — absorption power, level scaling, cooldowns, when player + mob

常见问题

DragonMine Z: Alternate Passives 支持哪些 Minecraft 版本?

DragonMine Z: Alternate Passives 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

DragonMine Z: Alternate Passives 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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