截图
介绍
中文介绍正在准备中,下面暂时显示原文。
This modpack aims to introduce the most missing thing on Minecraft: a progression system for the environment. Usually, when you get the final items, you are unstoppable because all the enemies are the same as before when you have started your adventure. In this pack this is fixed, the world difficulty scales the more you go on in your journey maintaining a dynamic equilibrium!
Califfo’s vision of the modpack:
- Quality over quantity: in all decision this is the criteria that holds. I’d prefer having less mods that are integrated between them than having al lots of disconnected mods.
- The modpack must be a vanilla like one.
- It must reward and motivate the player for the exploration.
- All the mods must integrate with the others. One mod should be added if only it adds something new that improve the overall experience and synergies with the others mod without making some already existing functions obsolete.
- All weapons must be compatible with Tetra, that is the combat system core.
- All technology must be an early steampunk one, like Create, and must be simple and intuitive. We do not want electricity!
- All magic must be simple, like Iron’s Spells ‘n Spellbooks, preferable avoiding complex rituals or crafting recipes. The more is focused on minerals, or simple components, and their quality the best it would fit.
Features:
- New biome generation: with completely NEW structures and dungeons to explore!
- Overhauled villages, old vanilla structures, End and nether’s dimensions!
- New system for access to the End!
- Completely new Stronghold and Nether’s Fortress!
- New challenging bosses!
- A cohesive combat system concentrated on the weapons of Tetra and Iron’s Spells ‘n Spellbooks magic!
- Built in shaders. Including Complementary.
- Heavenly optimised!
Future features:
- A compatibility mod for Tetra and L_Ender ‘s Cataclysm that permits to use the skill of the weapons introduced by the latter mod in the personalized Tetra’s version.
- A compatibility mod for Tetra and Iron’s Spells ‘n Spellbooks that permits to use some spells with the Tetra’weapons.
常见问题
Dynamic Equilibrium 支持哪些 Minecraft 版本?
Dynamic Equilibrium 基于 Minecraft Java 版 1.19.2,使用 Forge 加载器。
Dynamic Equilibrium 怎么安装?
点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。建议在启动器里给游戏分配 4–6 GB 内存。
Dynamic Equilibrium 开服需要多大内存?
推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。
怎么和朋友一起玩 Dynamic Equilibrium?
点本页的「一键开服」,选好配置后会自动安装 Dynamic Equilibrium 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。
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