Player Events
Sends a configurable message/command when a player dies and leaves or joins the server
介绍
Player Events
See on github for updated info and better formatting
Note: this mod is server side only and won’t work on clients
A Fabric mod that executes and sends configurable commands and messages respectively on certain events triggered by a player, such as Dying, Joining a server, Killing another player, etc.
Supports color codes too!
Use /pe reload or /player_events reload to reload the mod config.
You can use /pe test <event> or /player_events test <event> to test the actions on a specific event, or use /pe test * to test every event.
Current supported events
death– Executed when a player dies.join– Executed when a player joins.
kill_entity– Executed when a player kills an entity.- Extra tokens:
${killedEntity}– the killed entity.
kill_player– Executed when a player kills another player.- Extra tokens:
${killedPlayer}– the killed player.
leave– Executed when a player leaves.
常见问题
Player Events 支持哪些 Minecraft 版本?
Player Events 支持 Minecraft Java 版 1.16–1.20.1,共 16 个版本,可用的加载器:Fabric / Quilt。下载时注意选择和你游戏版本一致的文件。
Player Events 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Quilt,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。
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