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Player Events

作者:IotaBread

Sends a configurable message/command when a player dies and leaves or joins the server

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介绍

中文介绍正在准备中,下面暂时显示原文。

Player Events

See on github for updated info and better formatting

 

 

Note: this mod is server side only and won’t work on clients

A Fabric mod that executes and sends configurable commands and messages respectively on certain events triggered by a player, such as Dying, Joining a server, Killing another player, etc.

 

Supports color codes too!

Use /pe reload or /player_events reload to reload the mod config.

You can use /pe test <event> or /player_events test <event> to test the actions on a specific event, or use /pe test * to test every event.

 

Current supported events

  • death – Executed when a player dies.
  • join – Executed when a player joins.
  • kill_entity – Executed when a player kills an entity.
    •      Extra tokens:
    •      ${killedEntity} – the killed entity.
  • kill_player – Executed when a player kills another player.
    •     Extra tokens:
    •     ${killedPlayer} – the killed player.
  • leave – Executed when a player leaves.

常见问题

Player Events 支持哪些 Minecraft 版本?

Player Events 支持 Minecraft Java 版 1.16–1.20.1,共 16 个版本,可用的加载器:Fabric / Quilt。下载时注意选择和你游戏版本一致的文件。

Player Events 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / Quilt,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。

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