Cobblemon Grand Journey
A modpack centered on Cobblemon — the full Pokémon experience in Minecraft — enhanced with a curated selection of side mods (tech, magic, storage and more) so there's always plenty to do beyond just catching Pokémon.
介绍
🌍 Cobblemon Grand Journey
Relive the classic Pokémon journey in Minecraft — then keep going, far past the point where most packs stop.
Cobblemon Grand Journey (CGJ) is a story-driven adventure modpack built around Cobblemon. It recreates the feeling of a real Pokémon adventure — town by town, gym by gym, region by region — and wraps it in a curated selection of tech, magic and exploration mods so the world never runs dry once your team is built.
This is not a sandbox with Pokémon in it. It is a written journey with a beginning, a middle and an end — and a world worth living in along the way.
🎯 A real trainer journey
220 hand-written trainers. Not generated, not randomised — each one has a built team, an ability set, held items, a skin and, for the ones that matter, their own battle music.
| 🏅 31 Gym Leaders | Full competitive teams, unique skins, custom themes |
| 👑 19 Champions and 8 Elite Four members | The walls at the end of each region |
| ⚔️ 16 Rivals | They grow as you grow, and they remember |
| 😈 72 criminal syndicate members | Grunts, admins and bosses, with an actual plot |
| 💀 72 bosses | Standalone encounters scattered across the world |
Every fight is built to feel like a Pokémon battle — team composition, type coverage, switching, held items — not a wild encounter with a name attached.
📈 Progression that pushes back
CGJ is not open-ended, and that is the point.
- Dynamic level cap. Your team is capped based on your next required trainer. You cannot grind your way past a difficulty spike, and you will never walk into a wall without the game having warned you first.
- An enforced trainer chain. Every major opponent unlocks the next. Regions open when you are ready for them.
- Multiple regions, your order. Once the early journey is behind you, several regional arcs open in parallel — take them in whichever order you like.
- A journey that continues past the League. Beating the Elite Four is not the ending. It is roughly the halfway mark.
🌍 Custom spawns & legendary hunts
78 spawn pools rewritten or added from scratch.
- Legendaries are not random. Most cannot be found by wandering at all. Each one has a place, and getting there is the content: a shrine buried in the right biome, a cave under the ocean floor, a temple at the top of a mountain, a ruin that only exists in one dimension.
- Summoning keys. Many legendaries require an item — earned through quests, crafted through long chains, or taken from something that did not want to give it up. Use it in the wrong place and nothing happens.
- Structure-linked spawns. Several species only appear near specific buildings, so exploring pays off directly.
- Roaming encounters with bespoke conditions: biome, altitude, weather, time, sky access.
🐉 Modern battle mechanics
- Mega Evolution, Gigantamax / Dynamax and Terastallization
- Raid Dens across 7 difficulty tiers — scaled from level 20 up to 100, with Mega bosses at Tier 6 and the full Paradox roster at Tier 7
- Battle Tower and a full Battle Frontier facility with its own brains
- Contests, Wonder Trade and Outbreaks
🧬 Pokémon & move patches
CGJ ships 95 species modified by datapack — not cosmetic changes, but things that alter how they play.
- 26 extended learnsets — moves that a species should logically have but does not, made learnable. Xurkitree gets Agility and Dark Pulse, Blacephalon gets Nasty Plot, Kartana gets Double-Edge, Guzzlord gets Dragon Dance, and more.
- Custom forms with reworked stats and restricted mechanics.
- Move statistics adjusted in the battle engine itself — Magma Storm now sits at 90 accuracy and 100 base power, giving Heatran a signature worth bringing.
- Corrected abilities that unlock sets which were previously unplayable.
- 50 species with their own battle theme.
🔧 Far more than catching Pokémon
37 quest chapters in FTB Quests, every one written by hand, guiding full mod progressions from first block to endgame.
| Branch | Highlights |
|---|---|
| ⚙️ Tech | Create → Immersive Engineering → Mekanism → Oritech → Powah → Draconic Evolution → RFTools → Industrial Foregoing |
| 📦 Storage | Applied Energistics 2 (+ Extended, Advanced, MEGA Cells), Sophisticated Backpacks & Storage, Iron Chests |
| 🔮 Magic | Ars Nouveau (+ addons), Iron’s Spells ‘n Spellbooks, Malum, Forbidden & Arcanus |
| 🌾 Resources | Mystical Agriculture, Botany Pots, Pam’s HarvestCraft, Farmer’s Delight |
| 🛠️ Utilities | Relics, Artifacts, Apotheosis, Apothic Enchanting, Pipez |
Progression items — ball mechanisms, endgame crafts, summoning keys — are deliberately pulled from the default recipe pool so they come to you through the journey instead of a crafting grid.
🗺️ A world worth exploring
- 348 custom or reworked structures, from small landmarks to multi-floor facilities
- Towns and Towers, When Dungeons Arise, YUNG’s reworks, Dungeon Crawl, Repurposed Structures, Structory
- Terralith, Oh The Biomes We’ve Gone and Nullscape for terrain
- The Twilight Forest and other dimensions, woven into the questline rather than bolted on
- Waystones and JourneyMap so the distance stays fun instead of becoming a chore
💰 Economy
Earn CobbleDollars from battles and spend them at the Cobble Merchant — medicine, vitamins, held items and evolution stones. Merchants are placed where they make sense, not everywhere.
🎁 Custom content
- 78 pack-exclusive items — keys, artifacts, crafting components and tools that exist nowhere else
- A full Poké Ball crafting tree, from wooden caps to a craftable Master Ball through Create and Draconic Evolution
- 53 custom battle themes
- Custom trainer skins, structures and cosmetics
- The Cobblemon Collector — catch-by-type and shiny hunt challenges with real rewards
- Lootr chests, so multiplayer loot is per-player and nobody arrives late
⚙️ Quality of life & performance
Sodium, FerriteCore, ModernFix, BadOptimizations, EntityCulling and ImmediatelyFast on the performance side. JEI, Jade, Controlling, Mouse Tweaks, Inventory Profiles Next, AppleSkin, Clumps, Carry On and Gravestone on the comfort side.
299 mods in total, chosen to work together rather than to pad a list.
📊 By the numbers
299 mods · 220 trainers · 95 patched species · 78 spawn pools · 78 custom items · 53 battle themes · 37 quest chapters · 348 structures
⚠️ Notes
- Start a fresh world. Several structures and dimensions cannot generate in chunks that have already been explored.
- Multiplayer friendly — per-player loot, shared quests, team support.
- Bundles several side mods and datapacks, some CGJ-edited. All credit goes to the original authors — please go support them.
Catch them all. Beat the League. Then find out what comes after.
🙏 Credits
Cobblemon Grand Journey is a modpack — almost everything you play with was
made by someone else. This pack only ties it together.
🎵 Music
Every battle theme in CGJ is a Pokémon arrangement or cover. Full credit to
the original composers at Game Freak / Nintendo / The Pokémon Company, and
to the arrangers whose work brings these fights to life:
- Zame
- GameBeat Studio
- Pokemon Music Evolved
- DJ Raichu
- GlitchXCity
- TailwindZ
- StevenMix
- Bliitzit
- Vetrom
- Discetto
If you enjoyed the music while playing, go find these creators and listen to
their work properly. It carries a lot of this pack.
🧩 Core tools
- Cobblemon — the Cobblemon Team. None of this
exists without them. - Radical Cobblemon Trainers (RCT) — the framework behind all 220
encounters, and RCT Trainers+ for the trainer textures. - FTB Quests, KubeJS and Paxi — the tools the journey is written
with.
📦 Bundled datapacks & resource packs
Some of these have been edited for CGJ — trimmed, rebalanced or extended.
The edits are mine; the work is theirs.
| Pack | Notes |
|---|---|
| Brocraft Cobblemon Additions (Community Edition) | 170+ world structures — CGJ-edited build bundled |
| Cobblemon Cosmetic Expansion | Cosmetic Pokémon skins — CGJ-edited build bundled |
| Path to Legends by BeiBeihuli | Sky Pillar, Marine Cave and Terra Cave |
| CobbleTowns | Naturally spawning Pokémon-themed towns |
| Aurora Palace — Regeared | Twilight Forest rework |
| GmoreMons | Missing Gigantamax forms |
| Cobblemon Sprites for JourneyMap | Minimap icons |
| E19 Cobblemon Minimap Icons | Minimap icons |
⚠️ The CGJ-edited versions are not standalone downloads. If you like this
content, get the originals and support the people who made them.
🛠️ The 299 mods
Every mod author here put real work into something CGJ simply gets to use. The
full list is on the Mods tab — go look at it, and leave a comment or a
download on the projects you enjoy.
Special mention to the ones this pack leans on hardest: Create, Applied
Energistics 2, Mekanism, Ars Nouveau, Iron’s Spells ‘n Spellbooks,
The Twilight Forest, Terralith, Oh The Biomes We’ve Gone,
Apotheosis, Draconic Evolution, Legendary Monuments, Myths and
Legends and Mega Showdown.
❤️ And
To everyone who tests this, reports a bug, or tells me a fight is unfair.
That is how the pack gets better.
常见问题
Cobblemon Grand Journey 支持哪些 Minecraft 版本?
Cobblemon Grand Journey 基于 Minecraft Java 版 1.21.1,使用 NeoForge 加载器。
Cobblemon Grand Journey 怎么安装?
点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。建议在启动器里给游戏分配 4–6 GB 内存。
Cobblemon Grand Journey 开服需要多大内存?
推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。
怎么和朋友一起玩 Cobblemon Grand Journey?
点本页的「一键开服」,选好配置后会自动安装 Cobblemon Grand Journey 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。
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Cobblemon Grand Journey (CGJ)
Relive the classic Pokémon journey in Minecraft. Cobblemon Grand Journey is a story-driven adventure modpack built around Cobblemon, taking you through the iconic regions of Kanto and Johto — with much more on the horizon.
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