Multiplayer Bosses
作者:perl
A server-side mod that makes boss health and loot drops scales to player count.
介绍
中文介绍正在准备中,下面暂时显示原文。
A server-side mod that makes boss health and loot drops scales to player count.
Default behavior makes bosses drop Loot Bags per player
The current config option are as follows:
- Should Scale Boss Health
- Should Scale Boss Drops
- Health Multiplier Per Player
- Flat Health Multiplier – Overides Health Multiplier if not 0
- Flat Drop Multiplier – Overides default player count scaling if not 0
- Should Use Loader Tags
- Should Drop Loot Bags
- Boss Entities – List of bosses to use
- Loot Bag Tints – Colors of dropped loot bags
- Use Proximity Scaling – Only count players near boss spawns
- Proximity Scaling Range – Block distance to count players in a boss fight
I am working on a Fabric and Forge version.
*Note: Vanilla minecraft health values cannot exceed 1024. To bypass this you can use this mod AttributeFix
常见问题
Multiplayer Bosses 支持哪些 Minecraft 版本?
Multiplayer Bosses 支持 Minecraft Java 版 1.20.1–1.21.1,共 2 个版本,可用的加载器:Forge / NeoForge。下载时注意选择和你游戏版本一致的文件。
Multiplayer Bosses 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Forge / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。
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