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Glimmer

作者:jbritain

Glimmer is a Minecraft shaderpack designed to be simple and performant whilst maintaining a physically based and natural look.

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介绍

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Shader development is hard and takes a lot of time. If you enjoy my shaders, please consider supporting my work!

Glimmer

Glimmer is a Minecraft shaderpack designed to be simple and performant whilst maintaining a physically based and natural look.

Features

  • ‘Potato’, ‘Toaster’, ‘Integrated Graphics’ and ‘Dedicated Graphics’ presets, designed to run on anything from your fridge to a NASA supercomputer.
  • Colored block lighting!
  • Distant Horizons & Voxy support!
  • Colorwheel support
  • ‘Infinite Ocean’, adding water stretching out of render distance.
  • Complete LabPBR 1.3 compliance.
  • Shadows, using either the shadow map or approximated from the lightmap.
  • Screen space reflections and refractions.
  • Procedural 2D clouds.
  • Temporal filtering to reduce noise at low sample counts.
  • Bloom

Compatibility

  • OpenGL 4.3+ – macOS is not supported, nor is the Raspberry Pi. Most modern GPUs (integrated or dedicated) should work fine.
  • Iris 1.6+, OptiFine is not supported.

Acknowledgements

Get in touch

If you have an issue with Glimmer or just want to chat, you can join my Discord server or find me in #jbritains-shaderpacks in the shaderLABS Discord server.

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