跳到正文

ZOMBIE APOCALYPSE SURVIVE UNDEAD – II

作者:kosal800

你能和朋友们一起成为最后的幸存者吗???

收藏

介绍

中文介绍正在准备中,下面暂时显示原文。

WARNING: THIS MOD MIGHT LAG OUT YOUR  PC! because theres so many zombies spawning in certain conditions! I Dont Recommend using this mod in low end pc!!!

 READ DESCRIPTION FULLY!!!!!!

⦁ This modpack converts minecraft into zombie apocalypse survival

⦁ Zombies Mostly Spawns In Night, And The amount of zombies is insane.(depending on /zombieprobability settings) Zombies Mostly spawn in surface

⦁ It also add new combat systems and a new animations to Mob and players

⦁ A large variety of GUNS and MEELE wepons is added

 ⦁ OPTIFINE is must or ur “GAME WILL CRASH”

⦁ NEW horror NETHER with beast CREATURES

⦁ This is USEFULL for 100 DAYS survival content or just for time pass system

⦁ All spawn rates of mobs can be changed in game commands or disabled in config files

⦁ This modpack makes minecraft farmore better

⦁ NEW player rewival system is also added SO in servers u can rewive ur friends

⦁ Add statement “minecraft:zombies” is mob sunscreen modfile confic to prevent zombies from burning in day

⦁ Enable tissous zombie pack

⦁ IF u feel this is tough disable Epic seige mod

⦁ chances of Bloodmoon is customizable(config files)

⦁ Custom starting ear can be given to players according to items mentioned in config files (By default it is none)

 

IN GAME COMMANDS:

1. By using command /zombieprobability  <number 0~100> don’t set it to too high or tps will go down, initial value is 5(%)[recomended 25%]

2. /doeszombieburns <true/false> – This Command apply to newly spawned zombies and it doesn’t apply to already-existing zombies initial value – false

3. /zombiespeedlevel <number>   it determines level of speed effect applied to zombies.  This Command apply to newly spawned zombies and it doesn’t apply to already-existing zombies  initial value – 1

 4. /dokillallzombiesday <true/false> if its true. it will /kill zombies during day no matter what

5.”/csg_ kit add <kit name>” to create a new kit from you inventory.

6./csg_kit add <kit name> adds/overwrite the specified kit with your current player inventory.
7./csg_kit give <kit name> [player]  Give the specified kit to the target player or your self if no player is specified (Will delete all existing items first.)
8./csg_kit remove <kit name> Removes the specified kit from the system.
9./csg_kit list  lists all kits.

 

IDK why some features are unsupported and cannnot be used for some computers

 

CONFIG EDITS:

  • mods.MobStages.addStage(String stage, String entityId); – Adds a mob to a stage. When it attempts to spawn in the world, it will check for nearby players that have this stage unlocked. If no valid players are found, the mob will not be able to spawn.
  • mods.MobStages.addReplacement(String entityId, String replacementId); – Adds a replacement for the mob. If it fails to spawn, the replacement will be spawned instead. This requires that you add the mob to a stage first. This is optional.
  • mods.MobStages.addRange(String entityId, int range); – Sets the range to search for players. The fault range is 256, and is automatically set for you. This is optional.
  • mods.MobStages.toggleSpawners(String entityId, boolean allow); – Allows for mob spawners to ignore the stage rules and spawn the mob anyway.
  • FOR CUSTOM LOOTS STUDY THE DOCUMENTATION:https://loottweaker-docs.readthedocs.io/en/latest/
  • HOARDS OF ZOMBIES CAN BE CONFIGED
  • TORCHES LIMITATONS (IN hours) CAN BE CONFIGED
  •  by hitting F3+H. Then open creative and hover over a spawn egg or spawn item. You will see the extra information displayed use this mob id to blacklist mobs in badmobs config folder [ex: minecraft:spider]
  • thicc entities mod will generate a full list of defaulted config values. This mod won’t change anything by default, until you change the config.

     EXAMPLE:

    minecraft { player { D:armor=0.0 D:damage=0.0625 D:health=0.5 D:jump=0.5 D:reach=0.0625 D:scale=0.0625 D:speed=0.25 D:toughness=0.0 } }

    As an example, this config will put the player to the size of chisels-and-bits, including their jump height and speed. 

  • every night there is a chance of 5% (configurable) that a bloodmoon will rise. [0.05 = 5%] IF U WANT TO KEEP 20 or 40 % FOR EXAMPLE JUST CHANGE VALUES AS 0.2 or 0.4 in config files of BLOOD MONN MOD

Dimensional Setup

This mod adds dimension specific versions of all the methods in the previous section. The dimension versions accept the numeric dimension id as an additional last parameter. For example, mods.MobStages.addStage(String stage, String entityId); becomes mods.MobStages.addStage(String stage, String entityId, int dimension);. If a mob has a dimensional entry, it will override the global

SUPPORT ME ON PATREON https://www.patreon.com/KOSALWASLOST

常见问题

ZOMBIE APOCALYPSE SURVIVE UNDEAD – II 支持哪些 Minecraft 版本?

ZOMBIE APOCALYPSE SURVIVE UNDEAD – II 基于 Minecraft Java 版 1.12.2,使用 Forge 加载器。

ZOMBIE APOCALYPSE SURVIVE UNDEAD – II 怎么安装?

点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。建议在启动器里给游戏分配 4–6 GB 内存。

ZOMBIE APOCALYPSE SURVIVE UNDEAD – II 开服需要多大内存?

推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。

怎么和朋友一起玩 ZOMBIE APOCALYPSE SURVIVE UNDEAD – II?

点本页的「一键开服」,选好配置后会自动安装 ZOMBIE APOCALYPSE SURVIVE UNDEAD – II 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。

评论

登录后评论和评分

kosal800 的其他作品

查看全部 →