Mango
Bringing modern rendering technology into Minecraft, committed to pushing performance to the extreme and maintaining good compatibility
介绍
Mango
About
Mango is a client-side rendering optimization mod for Minecraft 26.2, built for the game’s Vulkan backend. It reworks the terrain submission path with persistent GPU buffers, indirect rendering, temporal Hi-Z occlusion culling, and GPU-side command compaction. Entity, item, and particle rendering can also use instanced pipelines on supported hardware.
Mango targets smooth frame delivery at higher render distances without sacrificing visual correctness. Its Vulkan-specific paths are enabled automatically when the Vulkan backend is active; on OpenGL, Mango stays out of the rendering pipeline.
Hardware Compatibility
Mango supports the vast majority of Vulkan 1.2+ GPUs.
If you encounter issues, please make sure your graphics drivers are up to date first.
Outdated drivers may cause rendering errors, crashes, or performance issues.
Contributing
Mango is an open development project, and contributions are welcome.
Your contributions can help improve Mango and make Minecraft rendering more modern.
Reporting Issues
Please report issues through the issue tracker. A precise report helps identify rendering regressions and device-specific driver problems much faster.
When submitting an issue, please include:
- A detailed description of the problem
- Your graphics card and driver version
- Your Minecraft, loader, and Mango versions
- Relevant log files
常见问题
Mango 支持哪些 Minecraft 版本?
Mango 支持 Minecraft Java 版 26.2,可用的加载器:Fabric / NeoForge。下载时注意选择和你游戏版本一致的文件。
Mango 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric / NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。
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