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Vyvern Teams

作者:Vyvern

Teams, chunk claims and a live in-game map — plus server-driven chunk pre-generation, all managed from the Vyvern panel.

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Vyvern Teams

Summary: Teams, chunk claims and a live in-game map — plus server-driven chunk pre-generation, all managed from the Vyvern panel.

Description

A Vyvern-native take on teams and land claims, built around a live in-game map instead of scattered commands.

Teams & claims:

  • /vteam: create, invite, accept, kick, promote. Persistent membership, per-role permissions, and per-team budgets.
  • Chunk claims with grief protection, and chunk force-loading with budgets + auto-unload.
  • An in-game map GUI with real rendered terrain and click-and-drag claiming.
  • Team/claim/force-load telemetry over the bus, plus a REST snapshot + admin actions surfaced in the panel.

Live Map v2:

  • World-space camera with 60fps client-side pan/zoom — no network round-trip per frame.
  • Continuous hillshading + water-depth gradient, and player position tracking (both online and last-seen).
  • Admin unclaim action straight from the map.
  • Player markers with facing direction.

Chunk pre-generation:

  • A spiral engine that generates chunks ahead of players — configurable max in-flight, up to 16 queued jobs, resumable across restarts, and an “only when the server is empty” mode.
  • An operator-only in-game “Pre-generation” hub tab with live progress, rate, ETA and queue management.
  • Completion triggers an admin broadcast.

Requires: Vyvern Bridge, NeoForge 1.21.1+, Minecraft 1.21.1 (client + server).

常见问题

Vyvern Teams 支持哪些 Minecraft 版本?

Vyvern Teams 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Vyvern Teams 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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