No Player Armor Shadow
Prevents the local player's armor from rendering in first person. Fixes the dynamic lighting in first person while wearing enchanted armor when using certain shaders, such as Rethinking Voxels.
截图
介绍
This Fabric mod fixes a bug with certain Iris shaders where when wearing enchanted armor, dynamic lighting would be very buggy and would often get blocked by the armor. That issue can be fixed by disabling Entity Voxelization, but that also disables entity shadows. This mod fixes the issue while still allowing you to have entity shadows.
Known shaders affected by the issue this fixes include but are not limited to:
- Rethinking Voxels
The way the mod works is when you are in first person, it prevents your player’s armor from rendering (this does not affect other players armor, only yours). It also allows you to configure a keybind to toggle the armor hiding (the keybind is unassigned by default).
NOTE: To achieve completely unobstructed dynamic lighting, you will need to disable Player Voxelization in the shader settings. This can be used with Player Voxelization on if you just want to prevent complete obstruction while being fine with some obstruction of the light.

常见问题
No Player Armor Shadow 支持哪些 Minecraft 版本?
No Player Armor Shadow 支持 Minecraft Java 版 1.21.10,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
No Player Armor Shadow 怎么安装?
先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅客户端。
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