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Region Discovery

作者:crqzycat

Get a discovery notification when you enter a new region, structure, or dimension for the first time.

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介绍

中文介绍正在准备中,下面暂时显示原文。

Region Discovery

Adds a discovery notification when a player enters a new region for the
first time — the kind of moment open-world games use to make a map feel
worth exploring.

Walk into an Ancient City and it announces itself. Cross into a biome you
have never seen. Step through a Nether portal. Each one shows once, then
never again.

How it works

Everything runs server-side. Notifications are sent as ordinary
vanilla title packets, so there is no custom networking involved.

  • Singleplayer — works
  • Dedicated server — works, including for players who do not have the mod
  • Client only, vanilla server — nothing happens

For modpack authors: the same jar goes in both the client and server pack.

What gets announced

| Type | Example |
|—|—|
| Dimension | The Nether |
| Structure | Ancient City, Woodland Mansion |
| Biome | Cherry Grove, Deep Dark |

At most one notification is shown at a time. If you enter a dungeon inside
a new biome, they arrive one after the other instead of stacking.

Biome names come from vanilla translation keys, so modded biomes are named
correctly without any extra work. Structures fall back to a readable form
of their ID (abandoned_temple becomes Abandoned Temple), and can be
overridden with a resource pack.

Progress

Discoveries are stored per player UUID in the world save. They survive
restarts and are independent of the client.

Commands

| Command | Permission |
|—|—|
| /regiondiscovery list [player] | own list free, others level 2 |
| /regiondiscovery count [player] | same |
| /regiondiscovery reset [player] | level 2 |
| /regiondiscovery resetall | level 4 |
| /regiondiscovery reload | level 2 |

Short form: /rd

Configuration

config/region_discovery.json

  • checkIntervalTicks — how often each player is checked, 20 = once per second
  • repeatAnnounce — announce again when re-entering, not just the first time
  • structuresRequireInside — require standing inside an actual piece rather than the structure bounding box. Useful with mods that generate very large structures
  • ignoredBiomes / ignoredStructures / ignoredDimensions — supports namespace:* wildcards. Rivers, beaches and stony shores are excluded by default so coastal travel does not spam
  • Title colour, fade timings, and the notification sound are all adjustable

Performance

Players are checked once per second by default, staggered across ticks so
they never all check at once. Structure detection only tests candidates the
current chunk actually references, which keeps the cost low even with dozens
of structure mods installed.

Requirements

  • Fabric Loader
  • Fabric API
  • Java 21

常见问题

Region Discovery 支持哪些 Minecraft 版本?

Region Discovery 支持 Minecraft Java 版 1.21.1,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。

Region Discovery 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Fabric,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:仅服务端。

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