跳到正文

Dynamic Rain Shader

作者:TimmyChips

Uses vanilla resource pack core shaders to tilt the rain, giving it a more dynamic look. No mods needed!

收藏

截图

介绍

中文介绍正在准备中,下面暂时显示原文。

Tilts the rain using core shaders, no mods needed. Tweaks the rain texture to be a bit more realistic. Additonally changes the rain splash particle to match. The clouds shader is also tweaked to make the clouds transparent and have a better fog falloff.

Minecraft rain comparison

I might also change the water dripping particle to match. Currently, it’s the vanilla, hard-coded deep-blue color.

Compatibility:
Dynamic Rain should be compatible with Sodium. Sodium sometimes breaks vanilla and fabric modded Minecraft’s rendering, but I haven’t had issues with that personally. If you do, try the addon, Indium, which should fix any rendering issues, but it shouldn’t be necessary.

This resource pack is not compatible with shaderpacks, however!

I am not the most coding literate at shader code so the cleanliness of the code might not be as good as it could have been, and there might’ve been better ways to decalre and modify matrices.

How this resource pack works is the vertex shader grabs a specific alpha value in the rain texture (opacity 38%), and transforms/rotates the particle matrix to tilt the rain. The texture has to have a transparent background too so it affects the entire particle, not just part of it, so the fragment shader is needed to mask out the background. The fragment shader finds and discards the transparent green background in the texture, leaving just the rain. Reach out to me on Discord at _timmychips_ if you have any questions or want to reuse the code!

常见问题

Dynamic Rain Shader 支持哪些 Minecraft 版本?

Dynamic Rain Shader 支持 Minecraft Java 版 1.19–1.21.4,共 15 个版本。下载时注意选择和你游戏版本一致的文件。

Dynamic Rain Shader 怎么安装?

把下载的 .zip 文件(不用解压)放进游戏目录的 resourcepacks 文件夹,进游戏后在「选项 → 资源包」里把它移到右边启用。

评论

登录后评论和评分

TimmyChips 的其他作品

查看全部 →