介绍
IF YOU GET AN ERROR PASTE THIS IN YOUR JAVA ARGUMENTS:
-Dorg.lwjgl.system.stackSize=256
Hydrogen a powerful Fabric-based optimization modpack focused on performance and essential quality of life improvements. Whether you’re exploring vast singleplayer worlds or playing multiplayer servers, Hydrogen delivers a smooth and enhanced vanilla-like experience.
Perfect for players who want to:
- Boost FPS.
- Enjoy a near-vanilla feel with subtle improvements.
Features
- New and faster render engine.
- Telemetry disabled.
- Quality of life mods.
- Easly transform singleplayer world in multiplayer.
❗Important: This modpack uses VulkanMod, which replaces Minecraft’s OpenGL rendering engine with Vulkan®. This makes the game faster and smoother, but not all mods are compatible with VulkanMod, so if you plan to add other mods, make sure to check them before playing.
mods
- alternate current
- bad optimizations
- bobby
- Concurrent Chunk Management Engine (C2ME)
- clean f3
- dynamic fps
- eating animation (only before 1.21.4)
- enhanced block entities
- entity culling
- e4mc
- fastquit
- ferritecore
- kennytvs-epic-force-close-loading-screen-mod-for-fabric
- fps display
- full brightness toggle
- GPUBooster
- krypton
- ksyxis
- lithium
- modernfix
- modmenu
- morechathistory
- moreculling
- noisium
- no telemetry
- particle core
- resourcify
- scalable lux / starlight
- servercore
- server pinger fixer
- threadtweak
- very many players
- VulkanMod
- Zoomify
dependencies
- cloth config
- CreativeCore
- collective
- fabric api
- fabric-language-kotlin
- ForgeConfigAPIPort
- fzzy config
- midnightlib
- placeholder api
- yet another config lib
resource packs
- eating animation (only after 1.21.3)
- low on fire
- low shield pack
Benchmark
Test environment (as run):
- GPU: NVIDIA RTX 3050
- CPU: 13th Gen Intel i7-13700
- RAM allocated to Minecraft: 4 GB
- Minecraft version: 1.21.5
- Modpack version tested: 4.4.0
- Modpack defaults used: Render Distance 14, Simulation Distance 5, Fancy Graphics, All Particles, Fancy Clouds, Smooth Lighting, Entity Distance 100.
Methodology:
Measured average world creation time across six seeds (named hydrogen1 … hydrogen6) and recorded approximate average in-game framerate. “World creation time” here refers to the time measured for creating/loading a new world with the above settings (results and raw numbers below).
Results (raw samples and averages):
| Metric | HydrogenPack (modpack) | Vanilla |
|—|—:|—:|
| World creation samples (sec) | 0.866, 1.033, 0.800, 0.633, 0.633, 0.900 | 0.933, 1.996, 1.666, 1.666, 1.600, 2.000 |
| Average world creation time (s) | 0.811 | 1.644 |
| Time change | −51% | — |
| Approx. average FPS | ~1800 fps | ~700 fps |
| FPS change | +157% | — |
Analysis:
- On this hardware and with 4 GB allocated, Hydrogen reduced the average world creation time from 1.644 s (vanilla) to 0.811 s — a reduction of approximately 50.7%.
- Average framerate observed in these tests increased from ~700 fps (vanilla) to ~1800 fps (Hydrogen), an approximate 157% increase.
Linux users
If you use this modpack on linux you have to paste this line on the java arguments of your launcher
-Dorg.lwjgl.system.stackSize=256
you also need to disable Zoomify
包含的模组 41 个
展开全部 41 个
绿色边框的模组本站有收录,点进去看中文介绍;其余跳转到 Modrinth。
常见问题
Hydrogen 支持哪些 Minecraft 版本?
Hydrogen 支持 Minecraft Java 版 1.20.1–1.21.11,共 9 个版本,可用的加载器:Fabric。下载时注意选择和你游戏版本一致的文件。
Hydrogen 怎么安装?
点本页「前往下载」拿到整合包文件(Modrinth 的是 .mrpack,CurseForge 的是 .zip),在 PCL2 或 HMCL 启动器里选择「导入整合包」,启动器会自动装好 Minecraft、加载器和全部模组。这个整合包有 41 个模组,建议在启动器里给游戏分配 4–6 GB 内存。
Hydrogen 开服需要多大内存?
推荐服务器内存 12 GB。在线人数多、或者建了大量机器和区块加载器时,可以再加 2–4 GB。
怎么和朋友一起玩 Hydrogen?
点本页的「一键开服」,选好配置后会自动安装 Hydrogen 的服务端,几分钟就能开好。把服务器地址发给朋友,大家用同一个版本的整合包连进去就行。
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