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Lifesteal Reimagined

作者:qpcrummer

Tater Certified's Lifesteal mod, but with revamped visuals and for NeoForge

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介绍

中文介绍正在准备中,下面暂时显示原文。

LifeSteal Reimagined

A NeoForge reimagining of the LifeSteal SMP.

This mod was forked from Tater Certified’s Fabric Server-side LifeSteal Mod

Wiki

You can use the Tater Certified’s wiki for configuring the mod. There are some gamerules that aren’t in this version that are listed on the wiki, so keep a look out.

Config

Configuration is purely managed through gamerules, here is a list of gamerules and what they do.

| Gamerule | Type | Description | Default |
|———————————————–|———————|—————————————————————————————————-|—————————–|
| lifesteal:death_criteria | DeathCriteria | What counts as a kill: player_only, any_death, or any_death_drop_heart | player_only |
| lifesteal:enable_anti_heart_dupe | Boolean | Whether to prevent players from harvesting infinite hearts from weak players | true |
| lifesteal:revive_method | ReviveMethod | How to revive players: none, command, altar, or totem | altar |
| lifesteal:death_action | DeathAction | Whether to ban, revive or spectator when they reach minimum health | ban |
| lifesteal:gift_method | GiftMethod | How to gift hearts: manual or command | manual |
| lifesteal:steal_amount | Integer | The number of hearts that should be stolen upon death | 1 |
| lifesteal:min_player_hearts | Integer | The minimum number of hearts a player can reach before being banned | 1 |
| lifesteal:max_player_hearts | Integer | The maximum number of hearts a player can reach | 10 |
| lifesteal:withdraw_method | WithdrawMethod | How to withdraw hearts: none, altar, or command | altar |
| lifesteal:auto_revival_seconds | Integer | The number of seconds until a player is automatically revived. Set to 0 to disable. | 0 |
| lifesteal:revival_invulnerability_seconds | Integer | The amount of time a player is invulnerable after being revived in seconds. Set to 0 to disable. | 0 |
| lifesteal:heart_stack_size | Integer | The maximum stack size of the heart item | 1 |
| lifesteal:heart_craft_in_crafter | Boolean | If a heart item can be crafted in a crafter | false |
| lifesteal:limited_heart_crafting_type | LimitedCraftingType | How limited crafting works: until_banned, forever, heart_based, or none | none |
| lifesteal:limited_heart_crafting_amount | Integer | The value/limit of limited crafting. It changes meaning depending on the limited crafting gamerule | 0 |
| lifesteal:altar_animations | Boolean | If animations should play when interacting with an altar | true | |
| lifesteal:new_player_invulnerability_seconds | Integer | The number of seconds a player is invulnerable since they started playing | 0 |

Dead Player Json:

Located in config/lifesteal-deaths.json

[
  {
    "deadPlayerID": "uuid",
    "deathTime": 100
  }
]

Commands:

  • /gift <Player> <Health> – Gifts the specified player that amount of health if they can receive it
  • /withdraw <Hearts> – Turns physical hearts into heart items
  • /revive <Player> – Admin command to revive a player

Datapack Overriding:

More info can be found on Tater Certified’s wiki page.

Check out Tater Certified’s other Lifesteal-compatible mods!

Are your players combat-logging so they don’t lose hearts? Use Fair Fight to _combat_ this problem entirely! It is available on all modding and plugin platforms!

常见问题

Lifesteal Reimagined 支持哪些 Minecraft 版本?

Lifesteal Reimagined 支持 Minecraft Java 版 1.21.1,可用的加载器:NeoForge。下载时注意选择和你游戏版本一致的文件。

Lifesteal Reimagined 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 NeoForge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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