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Create ReAutomated – Nodes spawn rate

作者:zTYP

This datapack increases the attempts per chunk made to replace a normal ore with a node during world generation.

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介绍

中文介绍正在准备中,下面暂时显示原文。

DEPRECATED! THERE IS A CONFIG FOR NODES RARITY NOW

This datapack is intended to help less experienced users modify the rarity of the Nodes added by Create ReAutomated.

Create ReAutomated generates Nodes in the world by replacing an Ore block within a vein only when that block has at least 3 faces in contact with another ore of the same type.

In addition, by default 35 attempts per chunk are made to replace such an Ore block. This datapack increases the number of attempts in order to make the Nodes less rare.

Example:

{
  "feature": "createreautomated:ore_node",
  "placement": [
    {
      "type": "createreautomated:config_filter"
    },
    {
      "type": "minecraft:count",
      "count": 70 <-- This would double the spawnrate of Nodes
    },
    {
      "type": "minecraft:in_square"
    },
    {
      "type": "minecraft:height_range",
      "height": {
        "type": "minecraft:uniform",
        "max_inclusive": {
          "absolute": 64
        },
        "min_inclusive": {
          "absolute": -64
        }
      }
    }
  ]
}

常见问题

Create ReAutomated – Nodes spawn rate 支持哪些 Minecraft 版本?

Create ReAutomated – Nodes spawn rate 支持 Minecraft Java 版 1.21.1。下载时注意选择和你游戏版本一致的文件。

Create ReAutomated – Nodes spawn rate 怎么安装?

新建世界时在「数据包」里把下载的 .zip 拖进去;已有的存档,把文件放进存档目录下的 datapacks 文件夹,进游戏输入 /reload 即可生效。服务器同样放在世界目录的 datapacks 里。

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