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VS: Analog Warfare

作者:MeguminErika

Scope for VS & CBC, as well as quality of life feature like auto vehicle setup, easy mounting

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介绍

中文介绍正在准备中,下面暂时显示原文。

VS Analog Warfare

VS Analog Warfare adds analog optics and quality of life vehicle-support tools for Create Big Cannons weapons mounted on Valkyrien Skies ships.

Features

Analog Scope: Adds a physical scope block with adjustable zoom, free-look, ballistic reticle marks, rangefinding, and sight zeroing. The scope uses the detected cannon and projectile configuration to display aiming information and remains aligned with Valkyrien Skies ships in motion. Distant Horizon API is used for cheap rangefinding

Vehicle Setup Block: Records vehicle configuration actions that may not be preserved by ordinary VMod schematics, including block changes, Drive By Wire links, DBW controller links, Trackwork settings, and Tallyho entity placement. With optional create ender energy transmitter isolation. Recorded actions can be replayed after the vehicle is pasted. Action saved across ships are preserved by Vmod without the need of backup blocks.

Ground Collision Disabler: Disables collision between a Valkyrien Skies ship and the world ground. Collision remains disabled after the block is broken or the world is reloaded and can be restored with VMod or the Analog Screwdriver.

Vehicle Mount Handle: Links one or more named Create seats to a handle, allowing players to select and mount vehicle seats from a central access point. Players can also be returned to the handle when dismounting. With redstone toggled lock. Cross-ship links are also preserved when saving with Vmod.

Analog Screwdriver: Used to configure Vehicle Setup Blocks, link Vehicle Mount Handles to seats, and restore ground collision.

Optional Compatibility: Provides optional integrations with VMod, Tallyho, Drive By Wire, Trackwork, Create Tweaked Controllers, Create Ender Transmission, and Distant Horizons where supported by the selected branch.

Branches and Dependencies

Both builds target Minecraft 1.20.1 and Forge 47 or newer. The branches use different versions of Valkyrien Skies, Create, and Create Big Cannons. main: VS2.4, Create 6 vs2.3: VS2.3, Create 5

vs2.3 Branch

Hard Dependencies

| Dependency |Mod ID |Required Version |
| ——————- |—————- |——————— |
| Minecraft |minecraft |1.20.1 |
| Forge |forge |47.x |
| Valkyrien Skies 2.3 |valkyrienskies |[2.3.0-beta.5, 2.4.0) |
| Create |create |[0.5.1.j, 0.6.0) |
| Create Big Cannons |createbigcannons |[5.8.2, 5.9.0) |

Optional Integrations

| Dependency |Mod ID |Validated Version |Features Provided |
| ————————– |————————– |————————— |——————————————————————————————- |
| Valkyrien Mod |valkyrien_mod |0.1.3 |Automatic Vehicle Setup replay after VMod schematic placement; ground collision persistence |
| Drive By Wire |drivebywire |0.0.6b |DBW link recording/restoration and controller integration |
| Trackwork Plus |trackwork |1.0.2c |Suspension stiffness recording/restoration |
| Create Ender Transmission |createendertransmission |2.0.7-1.20.1 |Vehicle transmitter isolation and pairing |
| Create Tweaked Controllers |create_tweaked_controllers |1.20.1-1.2.4 |Controller link recording/restoration |
| Tallyho |tallyho |3.5.4b |Tallyho weapon/entity recording and replay |
| Distant Horizons |distanthorizons |API-compatible version |Extended scope/rangefinder terrain support |

main Branch

Hard Dependencies

| Dependency |Mod ID |Required Version |
| ——————– |—————- |—————- |
| Minecraft |minecraft |1.20.1 |
| Forge |forge |47.x |
| Valkyrien Skies 2.4+ |valkyrienskies |[2.4.7, 2.5.0) |
| Create |create |[6.0.8, 6.1.0) |
| Create Big Cannons |createbigcannons |[5.10.2, 6.0.0) |

Optional Integrations

| Dependency |Mod ID |Validated Version |Features Provided |
| ————————– |————————– |———————- |——————————————————————————————- |
| Valkyrien Mod |valkyrien_mod |0.1.3 |Automatic Vehicle Setup replay after VMod schematic placement; ground collision persistence |
| Drive By Wire |drivebywire |0.0.6b |DBW link recording/restoration and controller integration |
| Trackwork Plus |trackwork |1.0.2c |Suspension stiffness recording/restoration |
| Create Ender Transmission |createendertransmission |2.0.7-1.20.1 |Vehicle transmitter isolation and pairing |
| Create Tweaked Controllers |create_tweaked_controllers |1.20.1-1.2.4 |Controller link recording/restoration |
| Distant Horizons |distanthorizons |API-compatible version |Extended scope/rangefinder terrain support |

Tallyho is only integrated by the vs2.3 branch. The main branch does not contain the Tallyho replay compatibility layer.

Credits and Acknowledgements

VS Analog Warfare is an independent mod created by Erika.

  • The analog scope concept was inspired in part by the Tallyho mod by StratoDonut. Tallyho was also used as a reference during the initial planning of this project.
  • VS Analog Warfare uses an independent implementation and does not include Tallyho source code or assets.
  • The mod is built for compatibility with Create, Create Big Cannons, and Valkyrien Skies 2.
  • Optional integrations include VMod, Drive By Wire, Trackwork, Create Tweaked Controllers, Create Ender Transmission, Distant Horizons, and Tallyho where supported by the applicable branch.
  • MixinExtras is used for mixin injection support.
  • Block models were created with Blockbench.
  • Minecraft and Minecraft Forge provide the game and mod-loader platform on which this project runs.
  • DH API is used for cheap beyond chunk distance raycasting. Reference is taken from Ping Wheel for the implementation

Please support and follow the licenses and distribution terms of each dependency and optional integration mod separately.

License

VS Analog Warfare is released under the GNU General Public License, version 3.0.

The source code and license are included with the project. Any redistribution or modification of VS Analog Warfare must comply with the GPL-3.0 license.

AI Disclosure

A substantial portion of the source code for VS Analog Warfare was generated with assistance from large language model tools.

The human author provided the project direction, feature ideas, design decisions, testing, debugging, asset creation, integration decisions, and final release decisions. The released code was tested and assembled by the human author, who is responsible for the project as distributed.

常见问题

VS: Analog Warfare 支持哪些 Minecraft 版本?

VS: Analog Warfare 支持 Minecraft Java 版 1.20.1,可用的加载器:Forge。下载时注意选择和你游戏版本一致的文件。

VS: Analog Warfare 怎么安装?

先用 PCL2 或 HMCL 启动器安装对应版本的 Forge,再把下载的 .jar 文件放进游戏目录的 mods 文件夹,重新启动游戏即可。开启了版本隔离的,mods 文件夹在 versions/版本名 下面。运行环境:客户端和服务端都要装。

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